Derangements
Derangements, also known as "madnesses," "insanities," or "mental illnesses," are the subconscious's attempt to cope with situations and events that are otherwise unfathomable. A derangement alters the way a character's psyche perceives the world, sometimes causing the character to react in otherwise irrational ways. Throughout history, the insane have been treated differently by different cultures. At times, madmen have been revered as touched by divinity. In others, they were locked away from society, possibly to prevent them from infecting others with their disease.
It is possible to
While it is best to allow players to roleplay their characters' derangements, a Storyteller may enforce them by altering a character's perceptions, or require that willpower be spent to act "sanely" (see below).
Resisting Derangements: Any time a derangement threatens to force a course of action that the character would prefer to avoid, he or she may spend a point of temporary willpower. Though the character remains aware of the altered perceptions enforced by the derangement, he or she may behave "sanely," and ignore the potententially destructive (or perhaps preservative) impulses for the remainder of the scene.
Overcoming Derangements: A few derangements last