Trinketry
Darkness on the power of the unicorn horn:
"Did you think this a mere plaything?"
"With it, my empire is eternal!"
"Before I ruled only the night."
"Now, my minions will frolic in darkness until the end of time"
-- Legend 1985.
Trinketry: An Introduction
The dictionary definition of trinket is a small ornament, usually jewelry, of little value. The arcane definition diverges in that Trinkets can be of any size, may be ugly, plain or highly attractive, but have inherent occult properties.
Such items may be spontaneous in that they came into being during a time of mystic significance or they may be created with occult intent.
Furthermore the occult properties of trinkets, positive or negative, are called complications in honor of the inner workings of clocks and watches.
The art of Trinketry, a method developed by Kiasyd collector of occult artifacts, allows the user to identify Trinkets from other rubbish or collectables and to define their inherent complications and how those properties function together.
As the discipline progresses the vampire learns how to create Trinkets on his own or to move or modify complications in Trinkets.
"Magic horn is mine, mine, mine!"
"Now all creatures will love the night, and worship goblins as divine."
-- Blix, chief goblin, Legend 1985.
● Goblin Prospecting
The Kiasyd were born of the cursed blood of Caine and the eldritch power of the Fae. This mingling of supernatural blood has gifted the Kiasyd with an acquisitive nature and an itch to find objects touched with magic. Therein lies the rub as the poet would say, for the "Itch" is itself a compulsion and a power, leading the Kiasyd towards destiny and potential destruction.
Goblin Prospecting is all about the quest to find and possess magical artifacts. This discipline power is akin to Fae Sight in that it keys the Kiasyd's senses to arcane resonances, but unlike Fae Sight the power of Goblin Prospecting manifests through tactile irritation or an itch that grows stronger the closer the vampire gets to objects invested with mystic power. This narrowing of arcane perceptions allows detection of magical artifacts of all kinds, unlike Fae Sight which is limited to arcane emanations tied to living supernaturals, even those tied to death like wraithly Fetters and Necromantic foci or Thaumaturgic talismans used by vampires.
System: the player rolls his Kiasyd's Perception + Awareness at a difficulty 6 to detect nearby items. The more successes the greater area and number of items the Kiasyd can detect.
Botching: A botch results in the Kiasyd developing a ugly rash like hives that does one level of unsoakable lethal damage per botch rolled. The rash cannot be soaked, but it can be healed normally with blood expenditure. While subject to the rash the Kiasyd suffers a negative difficulty modifier of +1 to all rolls that are not reflexive. The negative modifier automatically increases by +1 for each use of any Mytherceria power until the rash is healed.
●● Arcane Assayer
An assayer is a qualified professional, often a chemist or metallurgist, who analyzes, tests, and determines the purity, composition, and value of metals, ores, and alloys. They are crucial in mining, jewelry, and banking industries to verify the quality of materials like gold, silver, or platinum. In this case the Kaisyd is able to test and measure the properties of an item, to assertain it's value and use.
System: The Arcane Assayer must be able to touch and examine the item in question. The examination takes at least a turn. After spending time looking at and probing the item the Kaisyd can roll Perception + Occult difficulty 8 to ascertain the abilities of the item. Each success reveals a facet or use of the item, at the Storytellers discretion what is revealed.
●●● The Trolls Avarice
Avarice, or extreme greed for wealth, is commonly depicted through the hoarding of treasure by mythical trolls in folklore, representing a selfish, insatiable desire. This power opens the senses of the Kaisyd to hidden, locked away magic. It draws the user to Trinkets with pleasant sensations...the smell of baking bread, a soft blue glow, pleasurable warmth in the direction of the item.
System: The Kaisyd uses Perception + Awareness difficulty 8. Each success gets the Kaisyd closer to any items in the vicinity.
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