Goblin Prospecting
"Magic horn is mine, mine, mine!"
"Now all creatures will love the night, and worship goblins as divine."
-- Blix, chief goblin, Legend 1985.
● Goblin Prospecting
The Kiasyd were born of the cursed blood of Caine and the eldritch power of the Fae. This mingling of supernatural blood has gifted the Kiasyd with an acquisitive nature and an itch to find objects touched with magic. Therein lies the rub as the poet would say, for the "Itch" is itself a compulsion and a power, leading the Kiasyd towards destiny and potential destruction.
Goblin Prospecting is all about the quest to find and possess magical artifacts. This discipline power is akin to Fae Sight in that it keys the Kiasyd's senses to arcane resonances, but unlike Fae Sight the power of Goblin Prospecting manifests through tactile irritation or an itch that grows stronger the closer the vampire gets to objects invested with mystic power.
System: the player rolls his Kiasyd's Perception + Awareness at a difficulty 6 to detect nearby items. The more successes the greater area and number of items the Kiasyd can detect. A Botch results in the Kiasyd being blasted by the ambient magic aura of the area, being unable to use Trinketry for 1-10 hours after the botch.