Talk:Animalism
Animalism - MK2
Introduction
● Zooempathy
This power allows the Cainite to touch animals mentally, and have empathic speech with them. No sound is necessary, the Cainite can reach out to a specific animal type in the area, each success driving range of the communication. Through the link the Cainite can compel small favors, gather some information.. The Cainite can exchange information and make "friends" with an animal. The speech is very basic, mostly an exchange of ideas and basic concepts. For example the Cainite could talk about people or things in the area, but would never be able to explain ideas like politics or advanced concepts.
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●● Animal Magnetism
This power allows the Cainite to put off an innate primordial charisma and emotional magnetism. Those around the Cainite will feel drawn to the vampire, with feelings of lust and desire. Animals are drawn to the Cainite, and will willingly follow instructions. Nothing is forced here, it's only the vampire coercing animals to do what he asks them to do. Animals will become protective and want to be close to the Cainite with this power.
System: The Cainite rolls Charisma + Empathy difficulty 6, each success increasing the distance of the power.
●●● Dominance
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●●●● Species Summoning
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●●●●● Pack Formation
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