Aleera Luna
- Bastet -PLBE- [[]]
[Personal Mark] | [Character Image] | [Social Symbol] |
Character: Aleera Luna | Nature: [] | People: ' |
Player: Shana | Demeanor: [] | Linage ' |
Chronicle: Paris - La Belle Époque | Concept: [] | Religion: ' |
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ATTRIBUTES | ||
Physical | Social | Mental |
Strength ●○○○○○○○ | Charisma ●○○○○○○○ | Perception ●○○○○○○○ |
Dexterity ●○○○○○○○ | Manipulation ●○○○○○○○ | Intelligence ●○○○○○○○ |
Stamina ●○○○○○○○ | Appearance ●○○○○○○○ | Wits ●○○○○○○○ |
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ABILITIES | ||
Talents | Skills | Knowledges |
Alertness ○○○○○○○○ () | Animal Ken ○○○○○○○○ () | Academics ○○○○○○○○ () |
Athletics ○○○○○○○○ () | Archery ○○○○○○○○ () | Enigmas ○○○○○○○○ () |
Awareness ○○○○○○○○ () | Commerce ○○○○○○○○ () | Hearth Wisdom ○○○○○○○○ () |
Brawl ○○○○○○○○ () | Crafts ○○○○○○○○ () | Investigation ○○○○○○○○ () |
Empathy ○○○○○○○○ () | Etiquette ○○○○○○○○ () | Law ○○○○○○○○ () |
Expression ○○○○○○○○ () | Melee ○○○○○○○○ () | Medicine ○○○○○○○○ () |
Intimidation ○○○○○○○○ () | Performance ○○○○○○○○ () | Occult ○○○○○○○○ () |
Leadership ○○○○○○○○ () | Ride ○○○○○○○○ () | Politics ○○○○○○○○ () |
Legerdemain ○○○○○○○○ () | Stealth ○○○○○○○○ () | Rituals ○○○○○○○○ () |
Subterfuge ○○○○○○○○ () | Survival ○○○○○○○○ () | Theology ○○○○○○○○ () |
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--- | ADVANTAGES | --- |
Secondary Abilities | Backgrounds | Gifts |
Linguistics ○○○○○○○○ () [K] | Allies ○○○○○○○○ () | Rank |
[[]] ○○○○○○○○ () | Contacts ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Domain ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Fame ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Influence ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Mentor ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Military Force ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Resources ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Retainers ○○○○○○○○ () | [Gift Name] |
[[]] ○○○○○○○○ () | Status ○○○○○○○○ () | [Gift Name] |
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Health Levels | GNOSIS | Blessings & Curses |
Bruised (0) - { } | Permanent ●○○○○○○○○○ | --- |
Hurt (-1) ---- { } | Temporary ○○○○○○○○○○ | --- |
Injured (-1) - { } | RAGE | --- |
Wounded (-2) - { } | Permanent ●○○○○○○○○○ | --- |
Mauled (-2) -- { } | Temporary ○○○○○○○○○○ | --- |
Crippled (-5)- { } | WILLPOWER | --- |
Incapacitated- { } | Permanent ●○○○○○○○○○ | --- |
Final Death | Temporary ○○○○○○○○○○ | --- |
Gifts: Persuasion
This Gift allows a homid to become more persuasive when dealing with others; his statements and arguments are imbued with meaning or credibility. This Gift is taught by an Ancestor-spirit.
System: The Garou rolls Charisma + Subterfuge (difficulty 6). If successful, the difficulties of all Social rolls are reduced by one for the remainder of the scene.