Melee
Revision as of 11:18, 29 March 2018 by Cloudwalker (talk | contribs)
As the Kindred maxim runs, guns mean nothing to a lifeless heart. A blade is often worth far more, as is the skill to use it properly. Melee covers your ability to use hand-to-hand weapons of all forms, from swords and clubs to esoteric martial-arts paraphernalia such as sai or nunchacku. And, of course, there is always the utility of the wooden stake...
* Novice: You know the right way to hold a knife.
** Practiced: You may have been in the occasional street fight.
*** Competent: You could make the college fencing team.
**** Expert: You could keep order in the Prince's court.
***** Master: Your enemies would rather face a SWAT team than your blade.
Possessed by: Assassins, Gang members, Martial Artists, Police, Duelists, Medieval Buffs
Specialties: Knives, Swords, Improvised Clulbs, Stakes, Disarms, Axes.