Summon MIschievous Spirit

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Level 3.

The vampire with this power is able to summon a poltergeist. The poltergeist will cause a ruckus, messing with appliances, furniture, plumbing, electronic devices and any other types of inanimate objects. The spirit may cause almost any object to animate and move about, but it will seldom directly harm a person. However, it will readily cause indirect injury, such as dropping a chair on a victim's head or causing a knife to fly across the room.

It is important to keep in mind that the spirit does not intend to harm the victim - it just wants to annoy the hell out of him. The effect of this spirit is left up to the Storyteller. The length of time the spirit stays is based on the number of successes the vampire rolls using Charisma + Spirit Lore (difficulty 7).

1 success : One Hour
2 successes : One Night
3 successes : One Week
4 successes : One Month
5 successes : One Year