Talk:The Path of Veille
First of all, let me say this. The path is not broken, but it is close in some respects. The path is half psychic-thaumaturgy and half binding sorcery. The powers are ok, especially 1 through 3, thereafter it breaks down and is a little too powerful. The English translations are...frankly...horrible. I feel that keeping the French spirit of the path is completely necessary, but it needs to be reordered and rewritten. I would stick with the idea of psychic-thaumaturgy because its original and has a lot of French flavor, 19th century France was obsessed with the entirety of psychic phenomenon. First of all, the level one power "Sentir le Dangereux" or "Enemy Ways" is a danger sense that should be activated with a blood point expenditure and willpower roll with duration determined by the number of successes. Second - "Percevoir le Surnaturel" or "Ways of the Warlocks" should remain a level two power minus the silver component, I would treat it as a very specialized version of Auspex 2, with similar limitations. Three - "Clairvoyance Radiale" or "Veille's Sense" is an interesting power that might need simplification, but should more or less remain intact; a single blood point should be spent and it should make surprise next to impossible for a number of actions equal to the players successes. The fourth and fifth power should be reversed. The fourth power should be the ability to pierce illusions and obfuscations. The fifth power should be a kind of psychic compulsion. Its possible to depart from the last two, which vampires can do with Auspex 4 and Dominate 1 - 3, and create two new and more useful powers. The current level 4 and 5 powers could easily be rituals, along with the psychic communion ritual which has been labeled a six, which resembles a Tremere level 5 ritual called: One Mind of the Covens. -- "The Magister 21:04, 31 January 2018 (MST)"