Pillar of Perceptions

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Ancient Pillars

Pillar of Perceptions

Theia Euryphaessa




Properties Affected: All five Senses




The Door Ajar This Pillar grants the mage the ability to perceive nearby things normally occluded from sight. The mage uses gem dust and some acknowledgement of the Titan Theia. The mage turns in a slow circle, and with more successes is able to perceive hidden or veiled things in a 10' radius. "The technocrats tried to hide this item, but they left the door ajar..."

Hidden items are given a rating for been concealed by the storyteller, and if the mage is able to get an equal to or greater number of successes, the mage finds the items. Reginald enters the hotel room being used by a local vampire. Reginald is looking for papers giving evidence that he is innocent of the murder of a young woman. The vampire has hidden the papers in the back of a desk drawer in the room. The Story teller gives the iten a hidden rating of 7, and that it needs two successes to be found by the mage. Reginalds player rolls and gets 2 8's and a 5. He finds the item.




●● The Answering Chime




●●● Rendering the Plane Without Obstruction




●●●● '




●●●●● Basileaus Sight

The other worldly perceptions of Theia Euryphaessa allow her to channel the senses of her children and see and know things anywhere on or in the earth. The mage connects to this and is able to experience what is happening anywhere on earth. In conjuction with Spirit the mage can see anywhere in the umber, with Time things that happened in the past and versions of the future are available.




Sample Foci:

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