DREAMS OF WRONGDOING

From The World Is A Vampire
Revision as of 11:08, 28 July 2020 by Bruce (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
JUSTICE

●●●● -- DREAMS OF WRONGDOING

Dice Pool: Intelligence + Empathy
Cost: 1 Willpower
Description: The Avatar gains the ability to plague a victim with torturous dreams of a recent crime and its aftermath. She stares into her target’s eyes for a single action then names the victim, names the crime and says something to the effect of, “Now see how you like it”—except more dramatically eloquent than that.

When the perpetrator next sleeps, he dreams of the wrongdoing the Avatar named and suffers through exactly what the victim of that crime suffered through, experiencing everything from the victim’s perspective. The Avatar who uses this Power must know the gist of the events of the crime as well as the crime’s aftermath, but she doesn’t have to know all the details. The victim of the Power will fill in any details he knows, even if the Avatar doesn’t know them, and his subconscious will color in the blank spots neither of them knows with information from his ugliest imaginings.

When he wakes, the target’s Willpower pool is completely empty, and he can’t regain any Willpower points for a number of days equal to the Avatar’s Legend. Each night, he dreams of the crime again, unable to wake and unable to escape.

The Avatar can use this power on anyone she wants, regardless of whether they actually have any connection to the crime. The only restriction is that the Avatar must know who the victim is, she must know the basic circumstances of the crime, and she must have some understanding of the crime’s aftermath. Beyond that, she can afflict anyone she chooses with the awful dreams. On the upside, the Avatar cannot affect the same character with this Power again until the duration of the first effect wears off. What’s more, beings of greater Legend can contest this Boon’s activation roll with an (Willpower + Viritue + Divinity) roll to ignore the effect altogether.