Watchtower of Solace

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Aegon Nightshade's Statistics -Z- Isle of Zamhareer

Watchtower of the Northern Star.jpg

Location: The Watchtower of Solace waits in solitude at end of the southernmost spit of the Isle of Zamhareer. As this spit of low-lying rocky land juts fairly far out into the Hyborean Sea, it is isolated from the rest of the Isle of Zamhareer periodically due to rising tides and freezing fogs. The watchtower is located upon the level upper reaches of a rocky hill that might once have been a mountain. Perhaps some ancient volcanic event removed the top of the mountain or perhaps some other equally ancient geological event created the flat-topped hill of basalt upon which it rests.

Appearance: The Watchtower of Solace is clearly an unnatural landmark. The tower is formed of blue-black Diorite and stands a dozen stories above the surrounding hilltop and is clearly visible from many locations upon the Isle of Zamhareer, as well as far out to sea. The watchtower was not made by human hands and is seamless and all of one piece. Its exterior has been carved into three cylindrical sections. The bottom most, while cylindrical, is a full five stories high and has seven faceted alcoves in which stand seven dark heavily weathered statues. This level is supported by seven grand buttresses and stands within the remains of another unidentifiable ruin whose pale stones contrast with the tower itself. The seven forbidding figures each stand a full twenty-five feet high, looking down in seeming disapproval of all beneath them. While the figures are roughly humanoid, little of their individual character can be determined by the ceaseless weathering and the layers of hoarfrost that coats the exterior of the tower.

The second section of the tower is also cylindrical, with is without ornamentation save for seven vertical columns of alien writing that rise the full fifty feet of this section and end at the underside of the third section, the turret. This section of the watchtower seems to have suffered some significant damage in the distant past as there are cracks and large fractures that wrap around the tower and damage the seven columns of writing.

The turreted upper level of the Donjon is only twenty feet high and seven dark stone balconies jut outwards from the Donjon. Seven elegant buttresses separate seven colonnaded arcades leading to each balcony. Seven strange statues like gargoyles perch above each arcade as if protecting them from eternal dangers. It is upon this level alone that there are windows or doors and the tower cannot seemingly be entered except at this level.

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