Halwyn

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Faerun

Name: Halwyn
Race: Dwarf
Alignment: Chaotic Good
Class: Ranger
Level: 1

EXP:


Base Stats

Original roll: 9 15 14 16 17 15 15 adding one to 17

  • Str 16 +3
  • Dex 18 +4
  • Con 17 +3
  • Wis 14 +2
  • Int 15 +2
  • Cha 13 +1

HP: 11

AC: 17

Initiative: +4

Saving Throws:

Fortitude +5

Reflex +6

Will +2

Base attack: +1

Feats, Class Abilities and Languages

Class Abilities:

Favored Enemy (Goblinoids) Wild Empathy


Feats:

Two-Weapon Fighting Tracking


Languages:

Common
Dwarven
Goblin
Giant

Weapons, Armor and Gear

Weapons:

Weapon Name Hit Mod Damage Critical Range
Dwarven Urgrosh +2 / +2 or +4 1d8+3 / 1d6+3 X3 -
Short Bow +5 1d6 X3 60 Feet

Armor:

Studded Leather +3

Gear:


Gold: 45 gold

Racial Abilities:

Speed: 20 feet

Dark vision

Stonecunning

Dwarven weapons: Dwarven waraxe and Dwarven urgroshes

+4 bonus to resist bullrush and tripping when on solid ground

+2 save vs poison

+2 save vs spells

+1 attack bonus on Orcs, Half-orcs and goblinoids

+4 dodge vs Giants(Ogres, Trolls and true giants)

+2 appraise on stone and metal

+2 craft on stone and metal


Skills:

Total: 32

8 per level

Skill Name Skill Mod Abi Mod Ranks Armor Pent Misc
Appraise (Int) +2 +2 0 0 0
Balance (Dex) +4 +4 0 0
Bluff (Cha) +1 +1 0 0
*Climb (Str) +5 +3 2 0
*Concentration (Con) +4 +3 1 0
*Craft (Weapons and Armor) (Int) +6 +2 2 +2
Decipher Script (Int) +2 +2 0 0
Diplomacy (Cha) +1 +1 0 0
Disable Device (Int) - 0 0 0
Disguise (Cha) +1 +1 0 0
Escape Artist (Dex) +4 +4 0 0
Forgery (Int) +2 +2 0 0
Gather Information (Cha) +1 +1 0 0
*Handle Animal (Cha) +3 +1 2 0
*Heal (Wis) +3 +2 1 0
*Hide (Dex) +8 +4 4 0
Intimidate (Cha) +1 +1 0 0
*Jump (Str) +5 +3 2 0
*Knowledge Dungeoneering (Int) +3 +2 1 0
*Knowledge Geography (Int) +3 +2 1 0
*Knowledge Nature (Int) +4 +2 2 0
*Listen (Wis) +5 +2 3 0
*Move Silently (Dex) +7 +4 4 -1 0
Perform (Cha) +1 +1 0 0 0
*Profession (Wis) - 0 0 0
*Ride (Dex) +3 +4 0 -1 0
*Search(Int) +4 +2 2 0
Sense Motive (Wis) +2 +2 0 0
Sleight of Hand (Dex) +4 +4 0 0
Spellcraft (Int) - 0 0 0 0
*Spot (Wis) +4 +2 2 0 0
*Survival (Wis) +6 +2 4 0
*Swim (Str) +3 +3 1 -1 0
Tumble (Dex) +4 +4 1(2) -1 0
Use Magic Device (Cha) - +1 0 0
*Use Rope (Dex) +5 +4 1 0