Paragon of Motion

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Celerity 9

For masters of Celerity, almost any physical action, no matter how daunting, becomes a simple thing when focused on properly. With Paragon of Motion, the user’s perception of time slows down so that she is able to plan out every movement and correct every mistake before it becomes a problem.

System: The player spends one blood point as the character concentrates for one turn. The character then automatically succeeds on an action that is mainly physical (and doesn’t rely upon strength alone), with no need to roll, as long as the Storyteller does not feel that it is completely impossible. Scaling a smooth, rain-soaked wall, walking along an ice-encrusted ledge in high winds and juggling 15 knives are all simple tasks for someone with this power. Should the Storyteller determine that a roll is necessary (which is generally only if the difficulty would normally be 10 and require multiple successes), the player receives nine automatic successes on the roll. The character cannot use other Celerity powers while employing Paragon of Motion.

If used in combat, Paragon of Motion requires an attack roll (in addition to blood expenditure and a round of concentration), but this roll gains nine automatic successes. The damage roll gains this benefit as well.