Difference between revisions of "Ruinous Might"

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Revision as of 22:00, 12 April 2023

MIGHT

-- RUINOUS MIGHT

Prerequisite Flair: Destructive Might

Dice Pool: Strength + Athletics = Variable Difficulty

Cost: Using this Flair costs one Divinity point per action.

Description: When a demigod with this Flair wants to break something, that thing is not long for this world. Like Destructive Might, this Flair aids in the character’s attempt to destroy an inanimate object. If the target object is not under his control—such as a weapon or armor that someone else happens to be using—its Hardness and soak is considered to be halved when the Avatar attempts to break it. If the target object is freestanding or under the Avatar’s control, the object’s Hardness and soak is considered to be 0 against the Avatar’s attack.