Difference between revisions of "Frank Heller"

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|Constitution  '''75''' ~ ##/#||Appearance  '''60''' ~ ##/#||Power  '''70''' ~ ##/#
 
|Constitution  '''75''' ~ ##/#||Appearance  '''60''' ~ ##/#||Power  '''70''' ~ ##/#
 
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|Size  '''##''' ~ ##/#||Education  '''##''' ~ ##/#||Movement  '''##''' ~ ##/#
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|Size  '''70''' ~ ##/#||Education  '''60''' ~ ##/#||Movement  '''7''' ~ ##/#
 
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| ||'''CONDITIONAL STATS'''||   
 
| ||'''CONDITIONAL STATS'''||   
 
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|Hit Points '''##'''||Sanity '''##'''||Luck (Perm/Temp)  '''##/##'''
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|Hit Points '''14'''||Sanity '''70'''||Luck (Perm/Temp)  '''75'''
 
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|Wound Points '''##'''||Perm Insanity '''##'''||Magic Points  '''##'''
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|Wound Points '''##'''||Perm Insanity '''##'''||Magic Points  '''25'''
 
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|Current HP '''##'''||Temp Insanity  '''##'''||Temp MP  '''##'''
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|Current HP '''14'''||Temp Insanity  '''##'''||Temp MP  '''##'''
 
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| --- || --- || ---   
 
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| ||'''SKILLS'''||  
 
| ||'''SKILLS'''||  
 
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|Accounting  '''##''' ~ ##/# ()||Firearms (Handgun)  '''##''' ~ ##/# ()||Navigate  '''##''' ~ ##/# ()
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|Accounting  '''5-''' ~ ##/# ()||Firearms (Handgun)  '''35''' ~ ##/# ()||Navigate  '''10''' ~ ##/# ()
 
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|Anthropology  '''##''' ~ ##/# ()||Firearms (rifle/shotgun)  '''##''' ~ ##/# ()||Occult  '''##''' ~ ##/# ()
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|Anthropology  '''5''' ~ ##/# ()||Firearms (rifle/shotgun)  '''25''' ~ ##/# ()||Occult  '''55''' ~ ##/# ()
 
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|Appraise  '''##''' ~ ##/# ()||[]  '''##''' ~ ##/# ()||Op/Hv Machine  '''##''' ~ ##/# ()
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|Appraise  '''5''' ~ ##/# ()||[]  '''##''' ~ ##/# ()||Op/Hv Machine  '''10''' ~ ##/# ()
 
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|Archeology  '''##''' ~ ##/# ()||First Aid  '''##''' ~ ##/# ()||Persuade  '''##''' ~ ##/# ()
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|Archeology  '''5''' ~ ##/# ()||First Aid  '''35''' ~ ##/# ()||Persuade  '''70''' ~ ##/# ()
 
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|Art/Crafts  '''##''' ~ ##/# ()||History  '''##''' ~ ##/# ()||Pilot  '''##''' ~ ##/# ()
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|Art/Crafts  '''35''' ~ ##/# ()||History  '''25''' ~ ##/# ()||Pilot  '''0''' ~ ##/# ()
 
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|[]  '''##''' ~ ##/# ()||Intimidate  '''##''' ~ ##/# ()||Psychology  '''##''' ~ ##/# ()
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|[]  '''Photograpy''' ~ ##/# ()||Intimidate  '''25''' ~ ##/# ()||Psychology  '''25''' ~ ##/# ()
 
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|[]  '''##''' ~ ##/# ()||Jump  '''##''' ~ ##/# ()||Psychoanalysis  '''##''' ~ ##/# ()
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|[]  '''##''' ~ ##/# ()||Jump  '''20''' ~ ##/# ()||Psychoanalysis  '''10''' ~ ##/# ()
 
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|Charm  '''##''' ~ ##/# ()||Languages (EDU) '''##''' ~ ##/# ()||Ride  '''##''' ~ ##/# ()
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|Charm  '''15''' ~ ##/# ()||Languages (EDU)(English)  '''60''' ~ ##/# ()||Ride  '''25''' ~ ##/# ()
 
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|[[City Lore]]  '''25''' ~ 13/05 (NYC)||(Native)  '''##''' ~ ##/# ()||Science  '''##''' ~ ##/# ()
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|[[City Lore]]  '''25''' ~ 13/05 (NYC)||(Native)  '''##''' ~ ##/# ()||Science  '''01''' ~ ##/# ()
 
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|Climb  '''##''' ~ ##/# ()||(Foreign)  '''##''' ~ ##/# ()||(specializations)  '''##''' ~ ##/# ()
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|Climb  '''20''' ~ ##/# ()||(Foreign)  '''##''' ~ ##/# ()||(specializations)  '''##''' ~ ##/# ()
 
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|-
|Credit Rating  '''##''' ~ ##/# ()||(Ancient)  '''##''' ~ ##/# ()||(specializations)  '''##''' ~ ##/# ()
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|Credit Rating  '''#20''' ~ ##/# ()||(Ancient)  '''##''' ~ ##/# ()||(specializations)  '''##''' ~ ##/# ()
 
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|Cthulhu Mythos  '''##''' ~ ##/# ()||Law  '''##''' ~ ##/# ()||Sleight of Hand  '''##''' ~ ##/# ()
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|Cthulhu Mythos  '''##''' ~ ##/# ()||Law  '''40''' ~ ##/# ()||Sleight of Hand  '''10''' ~ ##/# ()
 
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|Disguise  '''##''' ~ ##/# ()||Library Use  '''##''' ~ ##/# ()||Spot Hidden  '''##''' ~ ##/# ()
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|Disguise  '''25''' ~ ##/# ()||Library Use  '''45''' ~ ##/# ()||Spot Hidden  '''55''' ~ ##/# ()
 
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|Dodge (half Dex)  '''##''' ~ ##/# ()||Listen  '''##''' ~ ##/# ()||Stealth  '''##''' ~ ##/# ()
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|Dodge (half Dex)  '''25''' ~ ##/# ()||Listen  '''20''' ~ ##/# ()||Stealth  '''20''' ~ ##/# ()
 
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|-
|Drive Auto  '''##''' ~ ##/# ()||Locksmith  '''##''' ~ ##/# ()||Survival  '''##''' ~ ##/# ()
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|Drive Auto  '''35''' ~ ##/# ()||Locksmith  '''21''' ~ ##/# ()||Survival  '''10''' ~ ##/# ()
 
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|-
|Elec. Repair  '''##''' ~ ##/# ()||Mech. Repair  '''##''' ~ ##/# ()||Swim  '''##''' ~ ##/# ()
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|Elec. Repair  '''10''' ~ ##/# ()||Mech. Repair  '''10''' ~ ##/# ()||Swim  '''20''' ~ ##/# ()
 
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|-
|Fast Talk  '''##''' ~ ##/# ()||Medicine  '''##''' ~ ##/# ()||Throw  '''##''' ~ ##/# ()
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|Fast Talk  '''15''' ~ ##/# ()||Medicine  '''16''' ~ ##/# ()||Throw  '''20''' ~ ##/# ()
 
|-
 
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|Fighting (Brawl)  '''##''' ~ ##/# ()||Natural World  '''##''' ~ ##/# ()||Track  '''##''' ~ ##/# ()
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|Fighting (Brawl)  '''50''' ~ ##/# ()||Natural World  '''25''' ~ ##/# ()||Track  '''25''' ~ ##/# ()
 
|}
 
|}

Revision as of 20:00, 26 April 2022

New York - MCMXXX

Frank Heller.png

[Sigil] character image [Cult Logo]
Character: Frank Heller Age: 45 Birthplace: Queens
Nickname: "Heller" Sex: Male Residence: 145 Clarence
Player: Keith Concept: Mickey Spilane Occupation: Detective
--- --- ---
--- --- ---
CHARACTERISTICS
Strength 65 ~ ##/# Dexterity 50 ~ ##/# Intelligence 55 ~ ##/#
Constitution 75 ~ ##/# Appearance 60 ~ ##/# Power 70 ~ ##/#
Size 70 ~ ##/# Education 60 ~ ##/# Movement 7 ~ ##/#
--- --- ---
--- --- ---
CONDITIONAL STATS
Hit Points 14 Sanity 70 Luck (Perm/Temp) 75
Wound Points ## Perm Insanity ## Magic Points 25
Current HP 14 Temp Insanity ## Temp MP ##
--- --- ---
--- --- ---
SKILLS
Accounting 5- ~ ##/# () Firearms (Handgun) 35 ~ ##/# () Navigate 10 ~ ##/# ()
Anthropology 5 ~ ##/# () Firearms (rifle/shotgun) 25 ~ ##/# () Occult 55 ~ ##/# ()
Appraise 5 ~ ##/# () [] ## ~ ##/# () Op/Hv Machine 10 ~ ##/# ()
Archeology 5 ~ ##/# () First Aid 35 ~ ##/# () Persuade 70 ~ ##/# ()
Art/Crafts 35 ~ ##/# () History 25 ~ ##/# () Pilot 0 ~ ##/# ()
[] Photograpy ~ ##/# () Intimidate 25 ~ ##/# () Psychology 25 ~ ##/# ()
[] ## ~ ##/# () Jump 20 ~ ##/# () Psychoanalysis 10 ~ ##/# ()
Charm 15 ~ ##/# () Languages (EDU)(English) 60 ~ ##/# () Ride 25 ~ ##/# ()
City Lore 25 ~ 13/05 (NYC) (Native) ## ~ ##/# () Science 01 ~ ##/# ()
Climb 20 ~ ##/# () (Foreign) ## ~ ##/# () (specializations) ## ~ ##/# ()
Credit Rating #20 ~ ##/# () (Ancient) ## ~ ##/# () (specializations) ## ~ ##/# ()
Cthulhu Mythos ## ~ ##/# () Law 40 ~ ##/# () Sleight of Hand 10 ~ ##/# ()
Disguise 25 ~ ##/# () Library Use 45 ~ ##/# () Spot Hidden 55 ~ ##/# ()
Dodge (half Dex) 25 ~ ##/# () Listen 20 ~ ##/# () Stealth 20 ~ ##/# ()
Drive Auto 35 ~ ##/# () Locksmith 21 ~ ##/# () Survival 10 ~ ##/# ()
Elec. Repair 10 ~ ##/# () Mech. Repair 10 ~ ##/# () Swim 20 ~ ##/# ()
Fast Talk 15 ~ ##/# () Medicine 16 ~ ##/# () Throw 20 ~ ##/# ()
Fighting (Brawl) 50 ~ ##/# () Natural World 25 ~ ##/# () Track 25 ~ ##/# ()