Difference between revisions of "Weaknesses"

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(Created page with ";Galchobhar :'''Sunlight''' :Galchobhar has a strong aversion to direct sunlight is aggravated damage and does up to three levels per turn of exposure; :it can be soaked...")
 
 
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:For example, two individuals each brandishing holy water might inflict different amounts of damage depending on<br>
 
:For example, two individuals each brandishing holy water might inflict different amounts of damage depending on<br>
 
:the intensity of their respective faiths.<br>
 
:the intensity of their respective faiths.<br>
 
'''Trophy:''' Undead have no innate trophy, but most are loyal servants of the Titans with access to powerful relics.
 

Latest revision as of 21:02, 14 June 2021

Galchobhar
Sunlight
Galchobhar has a strong aversion to direct sunlight is aggravated damage and does up to three levels per turn of exposure;
it can be soaked with difficulty if the undead has ENDURANCE.
Cold Iron
Because of his former status as a dream phantasm, Galchobhar is vulnerable to Cold Iron.
If shackled with cold iron he is cutoff from his powers. If attacked with it he takes aggravated damage.
Cold Iron can also be ground up to a powder and used as a ward he cannot cross.
Mistletoe
Galchobhar is vulnerable to mistletoe for the holiness it was accorded by the Celtic religion and druids.
It is a natural ward as he cannot pass through anything upon which it grows.
Mistletoe can also be used as a poison against him if he were to ingest it or has an allergic reaction to touching it.
Fire
Fire is aggravated damage to Galchobhar and he avoids it if possible.
Holy Symbols
Holy symbols of any religion, provided that they are brandished by an actual believer in that religion.
Galchobhar must roll his (Intelligence + Ambition) to approach any of these effects
(with the difficulty determined by the nature of the exposure), and direct skin contact
with any of them causes aggravated damage. The amount of aggravated damage varies according to the stimulus.
For example, two individuals each brandishing holy water might inflict different amounts of damage depending on
the intensity of their respective faiths.