Difference between revisions of "Weaknesses"
(Created page with ";Galchobhar :'''Sunlight''' :Galchobhar has a strong aversion to direct sunlight is aggravated damage and does up to three levels per turn of exposure; :it can be soaked...") |
(No difference)
|
Revision as of 21:02, 14 June 2021
- Sunlight
- Galchobhar has a strong aversion to direct sunlight is aggravated damage and does up to three levels per turn of exposure;
- it can be soaked with difficulty if the undead has ENDURANCE.
- Cold Iron
- Because of his former status as a dream phantasm, Galchobhar is vulnerable to Cold Iron.
- If shackled with cold iron he is cutoff from his powers. If attacked with it he takes aggravated damage.
- Cold Iron can also be ground up to a powder and used as a ward he cannot cross.
- Mistletoe
- Galchobhar is vulnerable to mistletoe for the holiness it was accorded by the Celtic religion and druids.
- It is a natural ward as he cannot pass through anything upon which it grows.
- Mistletoe can also be used as a poison against him if he were to ingest it or has an allergic reaction to touching it.
- Fire
- Fire is aggravated damage to Galchobhar and he avoids it if possible.
- Holy Symbols
- Holy symbols of any religion, provided that they are brandished by an actual believer in that religion.
- Galchobhar must roll his (Intelligence + Ambition) to approach any of these effects
- (with the difficulty determined by the nature of the exposure), and direct skin contact
- with any of them causes aggravated damage. The amount of aggravated damage varies according to the stimulus.
- For example, two individuals each brandishing holy water might inflict different amounts of damage depending on
- the intensity of their respective faiths.
Trophy: Undead have no innate trophy, but most are loyal servants of the Titans with access to powerful relics.