TIDAL INTERFERENCE: Difference between revisions
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(Created page with ";MOON == <span style="font-size:large">●●</span> -- ''TIDAL INTERFERENCE'' == '''Dice Pool:''' <br> '''Cost:''' <br> '''Description:''' ---- <br> <br> ----") |
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== <span style="font-size:large">●●</span> -- ''TIDAL INTERFERENCE'' == | == <span style="font-size:large">●●</span> -- ''TIDAL INTERFERENCE'' == | ||
'''Dice Pool:''' <br> | '''Dice Pool:''' Strength + Performance<br> | ||
'''Cost:''' <br> | |||
'''Description:''' | '''Cost:''' 1 Divinity per point of combat penalty<br> | ||
'''Description:''' The Avatar exerts a pull on all enemies with whom he’s in close combat. A success on a (Strength + Performance) roll activates this Boon, and the Scion spends a set number of points of Divinity (the maximum that may be spent is the value of the Avatar’s permanent Divinity). This Power then inflicts a penalty on his close-combat opponents equal to the number of Divinity points he spent. This effect lasts for the rest of the combat scene. | |||
---- | ---- | ||
<br> | <br> | ||
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---- | ---- |
Latest revision as of 16:26, 18 April 2021
●● -- TIDAL INTERFERENCE
Dice Pool: Strength + Performance
Cost: 1 Divinity per point of combat penalty
Description: The Avatar exerts a pull on all enemies with whom he’s in close combat. A success on a (Strength + Performance) roll activates this Boon, and the Scion spends a set number of points of Divinity (the maximum that may be spent is the value of the Avatar’s permanent Divinity). This Power then inflicts a penalty on his close-combat opponents equal to the number of Divinity points he spent. This effect lasts for the rest of the combat scene.