Difference between revisions of "Alertness"

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;[[Character Creation]] -&- [[Abilities]]
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;[[Abilities]] -&- [[Character Creation]]
 
''“Did you hear that?” Brigido asked, thick eyebrows
 
''“Did you hear that?” Brigido asked, thick eyebrows
 
furrowed. “Hear what?” Jovan asked. Brigido gasped as white fingers
 
furrowed. “Hear what?” Jovan asked. Brigido gasped as white fingers

Latest revision as of 16:04, 11 December 2020

Abilities -&- Character Creation

“Did you hear that?” Brigido asked, thick eyebrows furrowed. “Hear what?” Jovan asked. Brigido gasped as white fingers wrapped around Jovan’s neck, ragged claws tearing flesh like paper and blood gushing from the ragged wound.


Description: Alertness allows characters to notice physical changes in their environment, such as items out of place, changes in scenery, and strange noises.. Usually coupled with Percep- tion, Alertness is useful for the character who wishes to be the first to uncover whatever secrets the world may hold.

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Novice: A heavy rain beginning to fall wouldn’t escape your notice.
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●● Practiced: Your senses often pick up sounds, objects, or smells others miss or gloss over.
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●●● Competent: You’re the person everyone wants to keep watch.
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●●●● Expert: If it can be noticed, you notice it.
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●●●●● Master: Nothing escapes you. Nothing.
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Possessed by: Burglars, hunters, messengers, sentries, tramps

Specialties: Ambushes, Angelic/Demonic Manifestations, Animal Sounds, Crowds, Eavesdropping, Forests, Hidden Weapons, Noises, Paranoia, Traps