Difference between revisions of "Domain"

From The World Is A Vampire
Jump to: navigation, search
Line 3: Line 3:
 
refer to their domain as hunting grounds, and most jealously guard their domains, even invoking the Tradition of the same name to protect their claims. As
 
refer to their domain as hunting grounds, and most jealously guard their domains, even invoking the Tradition of the same name to protect their claims. As
 
part of this Background, the character’s claim to the domain is recognized by the Prince or some other Kindred authority in the city where it is located.
 
part of this Background, the character’s claim to the domain is recognized by the Prince or some other Kindred authority in the city where it is located.
 +
 +
The Kindred who claims the domain can’t keep the living inhabitants from going about their business, nor does she exercise any direct influence over them,
 +
but she can keep watch herself and mind their comings and goings. She can also have Allies or Retainers specifically look for unfamiliar vampires and alert her
 +
when they find some.
 +
 +
Domain refers specifically to the geography (in most cases a neighborhood or street) and properties on it, as opposed to the people who may dwell there (which
 +
is the emphasis of Herd). Domain plays an important part in Kindred society — vampires who lack significant Domain seldom earn respect — but it isn’t an
 +
automatic entitlement to status among the Damned.
 +
 +
You may designate one or more dots in Domain to increase the security of your character’s territory rather than its size. Each dot so assigned to security provides
 +
a +1 difficulty penalty to efforts to intrude into the domain by anyone your character hasn’t specifically allowed in, and a -1 difficulty bonus to efforts by your
 +
character to identify and track intruders in the domain.
 +
A Domain of one dot’s size and two dots’ security, for
 +
instance, is small but quite resistant to intrusion, as op-
 +
posed to a Domain rating of three dots’ size with no
 +
extraordinary security.
 +
 +
Each level of Domain reduces the difficulty of hunting checks by one for your character and those whom
 +
the character allows in. It also adds to your starting (not
 +
maximum) blood pool. If you use the domain security
 +
option, each dot of domain security raises the difficulty
 +
of hunting checks by one for uninvited vampires.
 +
 +
Domain (both size and security) can be used with
 +
pooled Background points.
 +
 +
 +
• -- A single small building, such as a
 +
single-family home or a social
 +
establishment — enough for a basic
 +
haven.
 +
 +
•• -- A church, factory, warehouse,
 +
mid-rise, or other large structure —
 +
a location with ready but easily
 +
controllable access to the outside
 +
world.
 +
 +
••• -- A high-rise, city block, or an
 +
important intersection — a
 +
location or area that offers areas for
 +
concealment as well as controlled
 +
access.
 +
 +
•••• -- A sewer subsection, a network of
 +
service tunnels, the enclave of homes
 +
on a hill overlooking the city —
 +
a place with inherently protective
 +
features, such as an isolated mountain
 +
road, bridge-only access, or vigilant
 +
private security force.
 +
 +
••••• -- An entire neighborhood, an ethnic
 +
subdivision like “Chinatown” or
 +
“Little Italy,” or a whole suburb.
 +
 +
As noted previously, characters in a coterie can
 +
share their domain resources for better results. Six to
 +
eight dots secure all of a small town or a distinct city
 +
region as a domain. Ten to 15 dots secure an important
 +
but not geographically huge city sector, such as “the
 +
docks,” or “Highland Park.” A large city itself might
 +
be a hundred-plus Domain points, as with Atlanta,
 +
Dallas, Geneva, or Baghdad. A city such as New York,
 +
London, Paris, Rome, Sao Paolo, or Shanghai would
 +
require many hundreds of Domain points.
 +
----
 +
<br>
 +
----

Revision as of 23:19, 13 June 2020

Backgrounds

Domain is physical territory (usually within the chronicle’s central city) to which your character controls access for the purpose of feeding. Some Kindred refer to their domain as hunting grounds, and most jealously guard their domains, even invoking the Tradition of the same name to protect their claims. As part of this Background, the character’s claim to the domain is recognized by the Prince or some other Kindred authority in the city where it is located.

The Kindred who claims the domain can’t keep the living inhabitants from going about their business, nor does she exercise any direct influence over them, but she can keep watch herself and mind their comings and goings. She can also have Allies or Retainers specifically look for unfamiliar vampires and alert her when they find some.

Domain refers specifically to the geography (in most cases a neighborhood or street) and properties on it, as opposed to the people who may dwell there (which is the emphasis of Herd). Domain plays an important part in Kindred society — vampires who lack significant Domain seldom earn respect — but it isn’t an automatic entitlement to status among the Damned.

You may designate one or more dots in Domain to increase the security of your character’s territory rather than its size. Each dot so assigned to security provides a +1 difficulty penalty to efforts to intrude into the domain by anyone your character hasn’t specifically allowed in, and a -1 difficulty bonus to efforts by your character to identify and track intruders in the domain. A Domain of one dot’s size and two dots’ security, for instance, is small but quite resistant to intrusion, as op- posed to a Domain rating of three dots’ size with no extraordinary security.

Each level of Domain reduces the difficulty of hunting checks by one for your character and those whom the character allows in. It also adds to your starting (not maximum) blood pool. If you use the domain security option, each dot of domain security raises the difficulty of hunting checks by one for uninvited vampires.

Domain (both size and security) can be used with pooled Background points.


• -- A single small building, such as a single-family home or a social establishment — enough for a basic haven.

•• -- A church, factory, warehouse, mid-rise, or other large structure — a location with ready but easily controllable access to the outside world.

••• -- A high-rise, city block, or an important intersection — a location or area that offers areas for concealment as well as controlled access.

•••• -- A sewer subsection, a network of service tunnels, the enclave of homes on a hill overlooking the city — a place with inherently protective features, such as an isolated mountain road, bridge-only access, or vigilant private security force.

••••• -- An entire neighborhood, an ethnic subdivision like “Chinatown” or “Little Italy,” or a whole suburb.

As noted previously, characters in a coterie can share their domain resources for better results. Six to eight dots secure all of a small town or a distinct city region as a domain. Ten to 15 dots secure an important but not geographically huge city sector, such as “the docks,” or “Highland Park.” A large city itself might be a hundred-plus Domain points, as with Atlanta, Dallas, Geneva, or Baghdad. A city such as New York, London, Paris, Rome, Sao Paolo, or Shanghai would require many hundreds of Domain points.