Epic Marksman: Difference between revisions

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;[[FINESSE]]
;[[FINESSE]]
 
Not only does the Avatar’s FINESSE bonus
successes add to (Dexterity + Archery/Firearms) dice rolls,
he now doubles the bonus he receives from taking aim as well. What’s more, the
player ignores the difficulty penalty for the character to
either disarm an opponent with a ranged special attack
or mark his opponent without causing damage. A character must take an
action aim in order to be able to ignore such penalties,
though. If a character fires from the hip or blazes away
in a cordite-reeking, brass-raining, muzzle-strobing
gunfight, only the regular bonus successes from his FINESSE apply.
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Latest revision as of 11:58, 4 November 2019

FINESSE

Not only does the Avatar’s FINESSE bonus successes add to (Dexterity + Archery/Firearms) dice rolls, he now doubles the bonus he receives from taking aim as well. What’s more, the player ignores the difficulty penalty for the character to either disarm an opponent with a ranged special attack or mark his opponent without causing damage. A character must take an action aim in order to be able to ignore such penalties, though. If a character fires from the hip or blazes away in a cordite-reeking, brass-raining, muzzle-strobing gunfight, only the regular bonus successes from his FINESSE apply.