Difference between revisions of "Mercuries Anklets"
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'''Description: '''The sorcerer creates a set of anklets that allow him to get an extra action every round that there are charges. The item holds up to 3 charges. | '''Description: '''The sorcerer creates a set of anklets that allow him to get an extra action every round that there are charges. The item holds up to 3 charges. | ||
− | The Anklets require Intelligence + Alchemy Difficulty 8, requiring accumulated successes of 5 or more to create. A botch ruins the Anklets. In order to recharge them the sorcerer needs the same roll, difficulty 6, with two successes per charge, up to a maximum of three charges per pair. Multiple Anklets cannot be worn at the same time. | + | '''System: '''The Anklets require Intelligence + Alchemy Difficulty 8, requiring accumulated successes of 5 or more to create. A botch ruins the Anklets. In order to recharge them the sorcerer needs the same roll, difficulty 6, with two successes per charge, up to a maximum of three charges per pair. Multiple Anklets cannot be worn at the same time. |
Revision as of 14:58, 2 November 2019
Description: The sorcerer creates a set of anklets that allow him to get an extra action every round that there are charges. The item holds up to 3 charges.
System: The Anklets require Intelligence + Alchemy Difficulty 8, requiring accumulated successes of 5 or more to create. A botch ruins the Anklets. In order to recharge them the sorcerer needs the same roll, difficulty 6, with two successes per charge, up to a maximum of three charges per pair. Multiple Anklets cannot be worn at the same time.