Difference between revisions of "BESTIAL MUTATION"
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== <span style="font-size:large">●●●●●</span> -- ''BESTIAL MUTATION'' == | == <span style="font-size:large">●●●●●</span> -- ''BESTIAL MUTATION'' == | ||
− | '''Dice Pool:''' <br> | + | '''Dice Pool:''' Stamina + Animal Ken<br> |
− | '''Cost:''' <br> | + | '''Cost:''' 1 Willpower + (1 ''Divinity'' per feature)<br> |
− | '''Description:''' | + | '''Description:''' The Avatar can change a portion of his anatomy to |
+ | a shape matching the analogous portion of his chosen | ||
+ | animal’s anatomy for one scene. If his chosen animal is | ||
+ | an armadillo, he can cover himself in a flexible armor. | ||
+ | If his animal is a monkey, he can grow a long prehensile | ||
+ | tail that is as dexterous as a hand with no thumb. If his | ||
+ | animal is a spider or gecko, he can change the surfaces | ||
+ | of his hands and feet to enable himself to climb on | ||
+ | walls. If his animal is a bird or bat or airborne insect, he | ||
+ | can transform his arms into wings that allow him to fl y | ||
+ | at a rate equal to his movement rate. The exact effect of the | ||
+ | change is up to the player, dependent upon Storyteller | ||
+ | approval. As a general guideline, though, if the change | ||
+ | boosts some trait or grants bonus dice on a special | ||
+ | attack, the total bonus value granted cannot be greater | ||
+ | than the character’s ''Divinity''. | ||
+ | |||
+ | The character can take on one feature from his chosen | ||
+ | animal per five successes on the activation roll. He can take | ||
+ | on as many separate animal features from the same animal | ||
+ | as his successes on a single activation roll allow. If the | ||
+ | player has purchased this Power multiple times to represent | ||
+ | several different animals, the character can take on features | ||
+ | from all those different types of animals simultaneously, | ||
+ | but he must make the activation roll separately for each | ||
+ | type of animal. The total trait bonuses he can receive from | ||
+ | all those features still cannot exceed his ''Divinity''. | ||
+ | |||
+ | Reverting to normal, either at will or at the end of the scene, is instantaneous. | ||
---- | ---- | ||
<br> | <br> | ||
<br> | <br> | ||
---- | ---- |
Latest revision as of 21:06, 6 October 2019
●●●●● -- BESTIAL MUTATION
Dice Pool: Stamina + Animal Ken
Cost: 1 Willpower + (1 Divinity per feature)
Description: The Avatar can change a portion of his anatomy to
a shape matching the analogous portion of his chosen
animal’s anatomy for one scene. If his chosen animal is
an armadillo, he can cover himself in a flexible armor.
If his animal is a monkey, he can grow a long prehensile
tail that is as dexterous as a hand with no thumb. If his
animal is a spider or gecko, he can change the surfaces
of his hands and feet to enable himself to climb on
walls. If his animal is a bird or bat or airborne insect, he
can transform his arms into wings that allow him to fl y
at a rate equal to his movement rate. The exact effect of the
change is up to the player, dependent upon Storyteller
approval. As a general guideline, though, if the change
boosts some trait or grants bonus dice on a special
attack, the total bonus value granted cannot be greater
than the character’s Divinity.
The character can take on one feature from his chosen animal per five successes on the activation roll. He can take on as many separate animal features from the same animal as his successes on a single activation roll allow. If the player has purchased this Power multiple times to represent several different animals, the character can take on features from all those different types of animals simultaneously, but he must make the activation roll separately for each type of animal. The total trait bonuses he can receive from all those features still cannot exceed his Divinity.
Reverting to normal, either at will or at the end of the scene, is instantaneous.