Difference between revisions of "Lost Time"

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(Created page with ";Psychic Numina '''Description: '''The psychic vampire can for a short span of time shut down a victims ability to think. The victim simply sits, stands, walks, whatever...")
 
 
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'''System: '''The vampire spends a '''Willpower''' point, and the player rolls '''Willpower + Alerness''', difficulty being the victims '''Willpower'''. Each success grants the vampire more time where the victim is "blanked".  
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'''System: '''The vampire spends a '''Willpower''' point, and the player rolls '''Manipulation + Alerness''', difficulty being the victims '''Willpower'''. Each success grants the vampire more time where the victim is "blanked".  
  
 
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Latest revision as of 12:10, 21 August 2019

Psychic Numina

Description: The psychic vampire can for a short span of time shut down a victims ability to think. The victim simply sits, stands, walks, whatever they were doing before and does not think or observe anything. To the victim it is as if time stops and restarts a few moments later.


System: The vampire spends a Willpower point, and the player rolls Manipulation + Alerness, difficulty being the victims Willpower. Each success grants the vampire more time where the victim is "blanked".

# of Successes Duration of Lost Time
1 1 round
2 2 rounds
3 3 rounds
4 1 scene
5 1 hour