Difference between revisions of "Cercyon"
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|'''Bruised (0)''' ||{ }||'''Permanent''' || <span style="font-size:large">{{2}}</span>|| Conviction ||<span style="font-size:large">{{V3}}</span> | |'''Bruised (0)''' ||{ }||'''Permanent''' || <span style="font-size:large">{{2}}</span>|| Conviction ||<span style="font-size:large">{{V3}}</span> | ||
|- | |- | ||
− | |'''Hurt (-1)''' ||{ }||'''Temporary''' || <span style="font-size:large"> | + | |'''Hurt (-1)''' ||{ }||'''Temporary''' || <span style="font-size:large">{{10}}</span>|| [[Wisdom]] || <span style="font-size:large">{{V3}}</span> |
|- | |- | ||
|'''Injured (-1)''' ||{ }|| colspan="2" style="text-align:center; width: 33%" | '''MOMENTUM''' || Courage || <span style="font-size:large">{{V4}}</span> | |'''Injured (-1)''' ||{ }|| colspan="2" style="text-align:center; width: 33%" | '''MOMENTUM''' || Courage || <span style="font-size:large">{{V4}}</span> |
Revision as of 19:20, 20 August 2019
Character: Cercyon | Nature: Jester/Pedagogue | Pantheon: Greco-Roman Pantheon | |||
Player: Storyteller | Demeanor: Deviant | Divine Progenitor: HEPHAESTUS | |||
Chronicle: Battle of the Teutoburg Forest | Concept: [] | Sacred Band: Cras A Potius | |||
--- | --- | --- | --- | --- | --- |
ATTRIBUTES | |||||
Physical | Social | Mental | |||
Strength | ●●●●○○○○○○ | Charisma | ●●●●○○○○○○ | Perception | ●●●●●○○○○○ |
Might | ○○○○○○○○○○ | Allure | ○○○○○○○○○○ | Apprehension | ○○○○○○○○○○ |
Dexterity | ●●●●○○○○○○ | Manipulation | ●●●○○○○○○○ | Intelligence | ●●●●●○○○○○ |
Finesse | ○○○○○○○○○○ | Supremacy | ○○○○○○○○○○ | Genius | ○○○○○○○○○○ |
Stamina | ●●●●○○○○○○ | Appearance | ●●●●○○○○○○ | Wits | ●●●●○○○○○○ |
Endurance | ●○○○○○○○○○ | Revelation | ○○○○○○○○○○ | Corsucation | ○○○○○○○○○○ |
ABILITIES | |||||
Talents | Skills | Knowledges | |||
Alertness | ●●●○○○○○○○ () | Animal Ken | ●○○○○○○○○○ () | Academics | ●●●○○○○○○○ () |
Athletics | ●●●○○○○○○○ () | Archery | ●●●●○○○○○○ () | Enigmas | ●●●○○○○○○○ () |
Awareness | ●●●○○○○○○○ () | Commerce | ●●●○○○○○○○ () | Hearth Wisdom | ○○○○○○○○○○ () |
Brawl | ●●●○○○○○○○ (Capoeira) | Crafts | ●●●●○○○○○○ () | Investigation | ●●○○○○○○○○ () |
Empathy | ●●●○○○○○○○ () | Etiquette | ●●●●○○○○○○ () | Law | ●●●○○○○○○○ () |
Expression | ●●●○○○○○○○ () | Melee | ●●●●○○○○○○ (Off-hand) | Medicine | ●●○○○○○○○○ () |
Intimidation | ●●●○○○○○○○ () | Performance | ●●●●○○○○○○ () | Occult | ●●●○○○○○○○ () |
Leadership | ●●●●○○○○○○ () | Ride | ●●●●○○○○○○ (horse-back acrobatics, trick riding) | Politics | ●●●●○○○○○○ () |
Legerdemain | ●●○○○○○○○○ () | Stealth | ●●●○○○○○○○ () | Seneschal | ○○○○○○○○○○ () |
Subterfuge | ●●●●○○○○○○ () | Survival | ●●○○○○○○○○ () | Theology | ○○○○○○○○○○ () |
Dodge | ●●●○○○○○○○ | Firearms | ●●●●●●○○○○ (assault rifles, design, pistols) | Computers | ●●●●●●○○○○(programing, hacking) |
○○○○○○○○○○ | ○○○○○○○○○○ | Science | ●●●○○○○○○○ | ||
○○○○○○○○○○ | ○○○○○○○○○○ | ○○○○○○○○○○ | |||
ADVANTAGES | |||||
Secondary Abilities | Backgrounds | Anathemas | |||
Linguistics | ●●●○○○○○○○ () [K] English*, French, Portuguese, Arabic, Italian, German, Russian, Chinese | Allies | ○○○○○○○○ () | Weapons created by Cercyon do aggravated damage to him automatically | |
Ancient languages | ●●○○○○○○○○ (Babylonian, Akkadian) | Contacts | ○○○○○○○○ () | Taboos | |
Blood Preparation | ●●○○○○○○○○ () | Domain | ○○○○○○○○ () | Disrespecting the forge. | |
Chicago Lore | ●●●○○○○○○○ () | Fame | ○○○○○○○○ () | --- | --- |
Chicago Secrets | ●●●○○○○○○○ () | Influence | ○○○○○○○○ () | DOMINIONS | |
Dreaming | ●●○○○○○○○○ () | Mentor | ○○○○○○○○ () | FIRE | ●●○○○○○○○○ |
Enigmas | ●●●○○○○○○○ () | Military Force | ○○○○○○○○ () | FORGE | ●●○○○○○○○○ |
Fire Dancing | ●●○○○○○○○○ () | Resources | ○○○○○○○○ () | PROSPERITY | ● |
Gambling | ●●●●○○○○○○ () | Retainers | ○○○○○○○○ () | EPIKRATISI | ● |
Kindred Lore | ●●●○○○○○○○ () | Status | ○○○○○○○○ () | EARTH | ● |
Masquerade | ●●○○○○○○○○ | --- | --- | --- | --- |
Memory | ●●●●○○○○○○ --- | --- | --- | --- | --- |
Lore: Mummy | ●○○○○○○○○○ | --- | --- | --- | --- |
Rituals | ●●○○○○○○○○ | --- | --- | --- | --- |
Rio Lore | ●○○○○○○○○○ | --- | --- | --- | --- |
○○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | |
○○○○○○○○○○ | --- | --- | --- | --- | |
Health Levels | DIVINITY {Dark / Light} | Virtues | |||
Bruised (0) | { } | Permanent | ●●○○○○○○○○ | Conviction | ●●●○○ |
Hurt (-1) | { } | Temporary | ●●●●●●●●●● | Wisdom | ●●●○○ |
Injured (-1) | { } | MOMENTUM | Courage | ●●●●○ | |
Wounded (-2) | { } | Permanent | ●●○○○○○○○○ | --- | |
Mauled (-2) | { } | Temporary | ○○○○○○○○○○ | --- | |
Crippled (-5) | { } | WILLPOWER | Merits & Flaws | ||
Incapacitated | { } | Permanent | ●●●●●●○○○○ | --- | |
Final Death | Temporary | ○○○○○○○○○○ | --- |