Difference between revisions of "Avatar: Movement"
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+ | '''Introduction:''' Movement is a reflexive action that may be | ||
+ | performed on every turn. This reflects that participants | ||
+ | in battles are constantly moving, trying to get an | ||
+ | advantage. The character moves up to a number | ||
+ | of yards equal to her Dexterity on any turn in which | ||
+ | she takes a movement related action. A character may not dash while take a normal movement action in the same turn, its one or the other. A character | ||
+ | knocked prone cannot move until she | ||
+ | uses a automatic action to stand. |
Revision as of 13:06, 20 July 2019
Introduction: Movement is a reflexive action that may be performed on every turn. This reflects that participants in battles are constantly moving, trying to get an advantage. The character moves up to a number of yards equal to her Dexterity on any turn in which she takes a movement related action. A character may not dash while take a normal movement action in the same turn, its one or the other. A character knocked prone cannot move until she uses a automatic action to stand.