Difference between revisions of "Gaining Set's Splendor"
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:**** The caster loses his ears, and his tongue changes, giving the caster +4 on perception checks, and the ability to detect "hidden foes" (Obfuscated, Masked, or any camouflage that doesn't effect scent), a roll of '''Perception + Alertness''' with 2 or more successes reveals that something nearby is hidden. An '''Intelligence + Survival''' roll with 3 or more successes identifies loosely what the hidden thing is. | :**** The caster loses his ears, and his tongue changes, giving the caster +4 on perception checks, and the ability to detect "hidden foes" (Obfuscated, Masked, or any camouflage that doesn't effect scent), a roll of '''Perception + Alertness''' with 2 or more successes reveals that something nearby is hidden. An '''Intelligence + Survival''' roll with 3 or more successes identifies loosely what the hidden thing is. | ||
− | ==Molting the Human Skin (level | + | ==Molting the Human Skin (level Two)== |
When this application of the path is invoked, the user's outer layers of skin splits open, sloughing off and leaving itsmooth and scaly like those of an anaconda or other river snake, allowing for greater flexibility on land as well as considerable freedom of movement through water. The face becomes slightly ophidian in appearance, with round golden snake eyes. | When this application of the path is invoked, the user's outer layers of skin splits open, sloughing off and leaving itsmooth and scaly like those of an anaconda or other river snake, allowing for greater flexibility on land as well as considerable freedom of movement through water. The face becomes slightly ophidian in appearance, with round golden snake eyes. | ||
System: The character's effective Dexterity increases by one dot (potentially exceeding normal attribute maximums), and she gains the ability to pass through any opening large enough for her head. In addition, swimming in this form is exceptionally efficient, allowing the user to travel through water at normal land speed. While use of this power is obvious (to say the least) it does allow for some nick-of-time escapes from handcuffs and other difficulty situations. | System: The character's effective Dexterity increases by one dot (potentially exceeding normal attribute maximums), and she gains the ability to pass through any opening large enough for her head. In addition, swimming in this form is exceptionally efficient, allowing the user to travel through water at normal land speed. While use of this power is obvious (to say the least) it does allow for some nick-of-time escapes from handcuffs and other difficulty situations. |
Revision as of 21:41, 25 September 2018
The followers of Set spend their entire existence working to attain the splendor of the Master of Storms. His ophidian grace and splendor is to be admired by all who observe his magnificence. Each step is a evolution in being able to emulate the glory of Set in his fabled form.
To See the World Through Set's Eyes (Level One)
The caster learns to make small changes to his sensory organs and make them operate as if they were a snake. Increased sense of smell, with a temperature reading tongue, eyes the see well in the low light, etc.
System: The caster begs the grace of Set and asks for an improved perception of the world in ritualistic prayers. Each success allows for enhanced Ophidian perceptions.
- The caster has increased sense of smell (add +1 to perception checks)
- The caster has altered his eyes as well (add +2 to Perception checks)
- The caster closes his ears, and his tongue changes, giving the caster +3 on perception checks, and the ability to detect "hidden foes" (Obfuscated, Masked, or any camouflage that doesn't effect scent), a roll of Perception + Alertness with 3 or more successes reveals that something nearby is hidden.
- The caster loses his ears, and his tongue changes, giving the caster +4 on perception checks, and the ability to detect "hidden foes" (Obfuscated, Masked, or any camouflage that doesn't effect scent), a roll of Perception + Alertness with 2 or more successes reveals that something nearby is hidden. An Intelligence + Survival roll with 3 or more successes identifies loosely what the hidden thing is.
- The caster closes his ears, and his tongue changes, giving the caster +3 on perception checks, and the ability to detect "hidden foes" (Obfuscated, Masked, or any camouflage that doesn't effect scent), a roll of Perception + Alertness with 3 or more successes reveals that something nearby is hidden.
- The caster has altered his eyes as well (add +2 to Perception checks)
- The caster has increased sense of smell (add +1 to perception checks)
Molting the Human Skin (level Two)
When this application of the path is invoked, the user's outer layers of skin splits open, sloughing off and leaving itsmooth and scaly like those of an anaconda or other river snake, allowing for greater flexibility on land as well as considerable freedom of movement through water. The face becomes slightly ophidian in appearance, with round golden snake eyes. System: The character's effective Dexterity increases by one dot (potentially exceeding normal attribute maximums), and she gains the ability to pass through any opening large enough for her head. In addition, swimming in this form is exceptionally efficient, allowing the user to travel through water at normal land speed. While use of this power is obvious (to say the least) it does allow for some nick-of-time escapes from handcuffs and other difficulty situations.