Difference between revisions of "Opening / Closing"

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;[[Main Page]]
 
;[[Main Page]]
  
'''Dice Pool:'''
+
'''Dice Pool:''' [Strength]
  
'''Discussion:'''
+
'''Discussion:''' Opening a door with
 +
brute force calls for a Strength roll (difficulty 6 to 8,
 +
depending on the material of the door). A standard interior door requires only one success to bash open or
 +
slam shut. A reinforced door generally takes five successes. A vault door might take 10 or more successes.
 +
These successes may be handled as an extended action. While teamwork is possible (and recommended), a
 +
door can still be forced open through a single individual’s repeated hammering. A botch causes a health level
 +
of lethal damage to your character’s shoulder.
 +
 
 +
Certain doors (metal vault doors and the like) may require a Strength minimum just to make an attempt.

Latest revision as of 14:47, 27 February 2017

Main Page

Dice Pool: [Strength]

Discussion: Opening a door with brute force calls for a Strength roll (difficulty 6 to 8, depending on the material of the door). A standard interior door requires only one success to bash open or slam shut. A reinforced door generally takes five successes. A vault door might take 10 or more successes. These successes may be handled as an extended action. While teamwork is possible (and recommended), a door can still be forced open through a single individual’s repeated hammering. A botch causes a health level of lethal damage to your character’s shoulder.

Certain doors (metal vault doors and the like) may require a Strength minimum just to make an attempt.