Difference between revisions of "Talk:Albuquerque"
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'''Bruce:''' See: [[Iteration I - Original Timeline]] - 2023. | '''Bruce:''' See: [[Iteration I - Original Timeline]] - 2023. | ||
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+ | '''Keith: ''' So as Jaime no longer plays, and I don't believe your timeline is effected one way or the other as to what happens to Albuquerque, is there a need to "kill it off" as it were? Without the pieces in line to work against, why would Pantaniqua attack the city? I am just thinking about logical paradox and those things...if you are going to use her again...doesn't it make sense for her to attack another city? Just not wanting to add things to the timeline that have no purpose, and it would be fun to see your players faces when they realize something the "knew", doesn't happen because things changed. |
Revision as of 09:33, 7 February 2016
Keith: Can anyone explain to me why Albuquerque is listed as a "dead city"? I can find no other references.
Bruce: See: Iteration I - Original Timeline - 2023.
Keith: So as Jaime no longer plays, and I don't believe your timeline is effected one way or the other as to what happens to Albuquerque, is there a need to "kill it off" as it were? Without the pieces in line to work against, why would Pantaniqua attack the city? I am just thinking about logical paradox and those things...if you are going to use her again...doesn't it make sense for her to attack another city? Just not wanting to add things to the timeline that have no purpose, and it would be fun to see your players faces when they realize something the "knew", doesn't happen because things changed.