Blood Use: Difference between revisions

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Vampire characters may spend blood to heal
themselves. To do so, the character must concentrate
and do nothing else for one full turn. A character may
attempt to heal while performing other actions, but
this requires success on a Stamina + Survival reflexive
roll (difficulty 8). Failing this roll means the vampire
loses all expended blood points with no effect, while
a botch causes the vampire to lose both an additional
blood point and an additional health level. Spending
blood to raise Physical Attributes or power Disciplines
may be done automatically, without the need for concentration.
A character may spend an amount of vitae
equal to her per-turn rating, as dictated by her Generation
(p. 270 -- VTM 20th Edition).

Latest revision as of 16:34, 6 July 2015

Main Page

Vampire characters may spend blood to heal themselves. To do so, the character must concentrate and do nothing else for one full turn. A character may attempt to heal while performing other actions, but this requires success on a Stamina + Survival reflexive roll (difficulty 8). Failing this roll means the vampire loses all expended blood points with no effect, while a botch causes the vampire to lose both an additional blood point and an additional health level. Spending blood to raise Physical Attributes or power Disciplines may be done automatically, without the need for concentration. A character may spend an amount of vitae equal to her per-turn rating, as dictated by her Generation (p. 270 -- VTM 20th Edition).