Difference between revisions of "Jurgis' Statistics"
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'''Thaumaturgy Paths''': Path of Blood 1<br> | '''Thaumaturgy Paths''': Path of Blood 1<br> | ||
'''Discipline Techniques:''' None.<br> | '''Discipline Techniques:''' None.<br> | ||
− | + | '''Rituals:''' [[Deflection of Wooden Doom]]<br> | |
− | '''Rituals:''' | ||
'''Backgrounds:''' Allies 2 (Lithuanian expats), Generation 1, Mentor 3 (Prince O'Reilly), Status 0 (fledgling)<br> | '''Backgrounds:''' Allies 2 (Lithuanian expats), Generation 1, Mentor 3 (Prince O'Reilly), Status 0 (fledgling)<br> | ||
'''Virtues:''' Conscience 3, Self-Control 4, Courage 4<br> | '''Virtues:''' Conscience 3, Self-Control 4, Courage 4<br> |
Revision as of 17:10, 20 January 2014
Circa: 2029 C.E.
Haven: With his adopted sire.
Clan: Brujah
Generation: 12th
Born: 1967
Embrace: December 5,2015
Sire: Doncho Yankov
Nature: Defender
Demeanor: Soldier
Apparent Age: 30
Physical: Strength 3, Dexterity 4, Stamina 4
Social: Charisma 3, Manipulation 3, Appearance 2
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness 3 (sudden moves), Athletics 3 (running), Brawl 4 (Sambo), Dodge 3 (duck, cover), Empathy 2, Expression 2 (vulgarity), Intimidation 3 (predatory grin, taunts), Leadership 1, Streetwise 2 (strip bars), Subterfuge 2 (keeping silent)
Skills: Animal Ken 1, Crafts 2 (whittling), Drive 3 (peeling out, timing the lights), Etiquette 2, Firearms 4 (pistols, sub-machine-guns), Melee 4 (knives, stick-fighting), Security 3 (restraints), Stealth 3 (camouflage, stalking), Survival 3 (forests, tracking), Meditation 2
Knowledges: Academics 2 (cartography), Computers 2, Investigation 2 (physical searches), Law 1, Linguistics 3 (Lithuanian, Polish, English, Bulgarian, French), Medicine 2 (first aid), Occult 3, Politics 1, Science 2 (astronomy), Rituals 1, Demolitions 3
Disciplines: Celerity 3, Dominate 2, Potence 4, Presence 3, Fortitude 2, Thaumaturgy 1
Thaumaturgy Paths: Path of Blood 1
Discipline Techniques: None.
Rituals: Deflection of Wooden Doom
Backgrounds: Allies 2 (Lithuanian expats), Generation 1, Mentor 3 (Prince O'Reilly), Status 0 (fledgling)
Virtues: Conscience 3, Self-Control 4, Courage 4
Road: Humanity 5
Willpower: 6
Merits: Former Ghoul (1pt - mental)
Flaws: Bound to Brian O'Reilly (2pt - social)
Destiny: