Goblin Prospecting: Difference between revisions
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<span style="color:#800000;">'''System:'''</span> the player rolls his Kiasyd's '''Perception + Awareness''' difficulty '''6''' to detect nearby items. The more successes the greater area and number of items the Kiasyd can detect. A '''Botch''' results in the Kiasyd being blasted by the ambient magic aura of the area, being unable to use Trinketry for 1-10 hours after the botch. | <span style="color:#800000;">'''System:'''</span> the player rolls his Kiasyd's '''Perception + Awareness''' at a difficulty '''6''' to detect nearby items. The more successes the greater area and number of items the Kiasyd can detect. A '''Botch''' results in the Kiasyd being blasted by the ambient magic aura of the area, being unable to use Trinketry for 1-10 hours after the botch. | ||
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Revision as of 01:25, 7 February 2026
"Magic horn is mine, mine, mine!"
"Now all creatures will love the night, and worship goblins as divine."
-- Blix, chief goblin, Legend 1985.
● Goblin Prospecting
System: the player rolls his Kiasyd's Perception + Awareness at a difficulty 6 to detect nearby items. The more successes the greater area and number of items the Kiasyd can detect. A Botch results in the Kiasyd being blasted by the ambient magic aura of the area, being unable to use Trinketry for 1-10 hours after the botch.