Tempest: Difference between revisions

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<span style="font-size:large">●</span> <span style="color:#7B68EE;"> '''Breath of Echoes'''</span><br> The Breath allows the Gallu to send out a strange breeze that travels the area and returns to the Gallu with the sounds of the nearby area including conversations.
<span style="font-size:large">●</span> <span style="color:#7B68EE;"> '''Breath of Echoes'''</span><br> The Breath allows the Gallu to send out a strange breeze that travels the area and returns to the Gallu with the sounds of the nearby area including conversations. This is a unnatural extension of the Gallu's sense of hearing and increases not only the distance it can hear, but also its quality and sharpness of its perceptions to an inhuman degree. Thus the Gallu hears not only the loud noises, but also the footfalls of vermin, the settling of a building or the breathing and heartbeats of mortals.


<span style="color:#7B68EE;">'''System:'''</span> The player rolls '''Perception + Survival''' at a difficulty of five (5) to send forth the Breath to act as a remote extension of the Gallu's hearing in a wider area. The power can be used effectively both indoors and outdoors.  
<span style="color:#7B68EE;">'''System:'''</span> The player rolls '''Perception + Survival''' at a difficulty of five (5) to send forth the Breath to act as a remote extension of the Gallu's hearing in a wider area. The power can be used effectively both indoors and outdoors.  

Revision as of 11:34, 19 August 2025

Perversions

Introduction

The Perversion of Tempest is a elemental corruption of air. Since before the advent of writing to the twentieth century there have been legends of ill winds bringing forth disease, disaster and death. In this way the Gallu have corrupted the element of air into their service utilizing the lifegiving element to kill, maime and madden.

The currents summoned and empowered by the Gallu who use the Perversion of Tempest are wholely unnatural winds. Such winds are cold, dry and stink of a charnal pit. Normal animals and mortal men and women always feel uncomfortable in their passage regardless of how degenerate they as individuals might be.

Light sources, including electricity, become unstable and flicker, often burning unusual colors or dying altogether. The very corruption of the winds can speed the rotting of food, draw vermin like flies and roaches and intensify sickness.

Those gifted with psychic perceptions or True Faith can sense the supernatural nature of these winds and can often follow them to the Gallu who summoned them. The scientifically minded will be initially skeptical, but unable to denigh the unwholesome nature of these perverse winds. Still the modern world is surprisingly naive in its ability to ignore so spurious a supernature effect for the comfort of deniablity and willful ignorance.




Breath of Echoes
The Breath allows the Gallu to send out a strange breeze that travels the area and returns to the Gallu with the sounds of the nearby area including conversations. This is a unnatural extension of the Gallu's sense of hearing and increases not only the distance it can hear, but also its quality and sharpness of its perceptions to an inhuman degree. Thus the Gallu hears not only the loud noises, but also the footfalls of vermin, the settling of a building or the breathing and heartbeats of mortals.

System: The player rolls Perception + Survival at a difficulty of five (5) to send forth the Breath to act as a remote extension of the Gallu's hearing in a wider area. The power can be used effectively both indoors and outdoors.




●● Wind of Whispers
The Gallu summons forth a wind from the grave, more accurately a charnel pit, and casts it forth over a variable sized area. The wind is obviously unnatural making animals and most people uncomfortable.

System:




●●● Currents of Hysteria
(simple definition)

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●●●● Plague Winds
(simple definition)

System:




●●●●● Gale of the Grave
(simple definition)

System:




●●●●●● Title
(simple definition)

System:




●●●●●●● Title

System:




●●●●●●●● Title

System: