Kiasyd Merits and Flaws: Difference between revisions
No edit summary |
(→Flaws) |
||
| Line 57: | Line 57: | ||
* [[Dreadful Mara]] (4pt. Flaw)<br> | * [[Dreadful Mara]] (4pt. Flaw)<br> | ||
* [[Eldritch Ears]] (1 point Flaw) <br> | |||
| Line 68: | Line 69: | ||
Shadows in the Kiasyd’s presence move of their own accord, and from time to time, spontaneous Obtenebration effects may manifest. The Storyteller can introduce these effects at any time, narratively. A player can suppress this effect for one scene by spending a point of Willpower. | Shadows in the Kiasyd’s presence move of their own accord, and from time to time, spontaneous Obtenebration effects may manifest. The Storyteller can introduce these effects at any time, narratively. A player can suppress this effect for one scene by spending a point of Willpower. | ||
Revision as of 22:50, 17 January 2025
Merits
- Alien Perfection (2pt. Merit)
- Arcane Collector (4 Point Merit)
- Changeling Ties (3 point Merit)
- Cursed Glamour (2 Point Merit)
- Dexterous Toes (1 point Merit): From Kithbook: Sluagh
- Fey Gigantism (2 point Merit)
- Home Library Affinity (1 point Merit)
- Incredible Focus (3 Point Merit)
- Kiasyd Tasting (2-3 point Merit)
- Magical Touch of Darkness (4 point Merit)
- Mythic Aura (3 Point Merit)
- Paranormal Link (2pt. Merit)
- Prehensile Tongue (2 point Merit)
- Prized Collection (1-2pt. Merit)
- Ravaging (7 point Merit)
- Skin of Porcelain (4pt. Merit)
- Spider Fingers (2 point Merit)
- Symbiotic Scroll (2 point Merit)
- Vitae Mutation (5pt. Merit)
- Vibes (4 point Merit): From Guildbook: Oracles
- Wraith Mentor (3 point Merit)
Flaws
- Alien of the Modern Nights (5 point Flaw)
- Bard's Tongue (1 point Flaw)
- Blue Skin (1 point Flaw)
- Compulsive Counter (2 point Flaw )
- Darklings Fate (5 Point Flaw)
- Dreadful Mara (4pt. Flaw)
- Eldritch Ears (1 point Flaw)
- Lightweight (1pt. Flaw)
Shamefully, you cannot imbibe the blood of any creatures other than mortals, ghouls, and vampires. Whenever you attempt to drink from another entity, you’re forced to purge the contents immediately after and gain no sustenance from it (Malconian Alchemy is exception for this flaws).
- Playful Shadows (1 point Flaw)
The shadows you summon with Obtenebration don't always behave as intended. While they don’t outright disobey you, they also don't follow your commands perfectly. Possessed by mischievous chimera, the shadows will act on their own and perform whatever pranks than can. Tentacles will move objects or trip up your allies, and cloaks of shadow could muffle your voice during an important speech. These antics aren't dangerous, but they can be frustrating. the flaw only occurs when you actively use Obtenebration. A player can suppress this effect for one scene by spending a point of Willpower.
- Rebellious Shadows (1 point flaw)
Shadows in the Kiasyd’s presence move of their own accord, and from time to time, spontaneous Obtenebration effects may manifest. The Storyteller can introduce these effects at any time, narratively. A player can suppress this effect for one scene by spending a point of Willpower.
- Ebony Eyes (1 point Flaw)
Although all Kiasyd have black irises, some have entirely black eyes. As with Eldritch Ears, Ebony Eyes adds +2 to difficulty of all Social rolls. Due to her mark of the fae, the difficulty of rolls to Intimidation decrease by one (but this is violation for masquerade) and the difficulty of rolls to recognize the Kiasyd as otherworldly decrease by one (more if her mark is particularly obvious). If the player is in the modern nights and in a situation where black tattooed sclera is not uncommon or his eve are hiden, the social penalties or advantages can be ignored.
- Eldritch Giantism (2 point Flaw)
All Kiasyd stretch after their embrace, but only some become giants. In this case, woman over 6’6” and men over 7’ tall qualify for this Social Flaw. This Flaw is reserved for those Kiasyd who are not only extremely tall, but feature the drawn-out, gaunt appearance that sets Weirdlings apart from tall humans. Afflicted Kiasyd add +2 to the difficulty of any Stealth roll, and +1 difficulty to the difficulty of any Manipulation roll involving Etiquette or Performance, due to their alien appearance.
- Surreal Quality (2 point Flaw)From Changeling: the Dreaming 2nd Edition - There is just something alluringly odd about you. Most Kiasyd look odd, but you seem to draw people to you, even if Obfuscated to look normal. People will walk over just to start a conversation with you, or choose you over another for a victim for one form of crime or another...
- Wild Tenebrations (2 point Flaw)
Whenever a player botches an Obtenebration, Mytherceria, or Necromancy roll, she must then make a Willpower check, difficulty 6. If the roll fails, an uncontrolled and unplanned Darkling Trickery effect is unleashed. This phenomenon can affect either the Kiasyd or his surroundings, creating unpredictable and often inconvenient results for the remainder of the scene. Examples include: milk curdling, people tripping, computers crashing, or lights flickering ominously. These effects are random and mischievous, reflective of the chaotic nature of the Kiasyd's dark magic.
- Tainted Blood (2 Point Flaw)
The blood of supernatural creatures you consume leaves a lingering taint in your own vitae. This taint occasionally manifests as an aura of corruption or instability, making you more noticeable to those with supernatural senses. When engaging in activities that require stealth or concealment, you suffer a +2 difficulty.
- Illiterate (1-2pt. Flaw)
Perhaps you communicate best through illustration, dance, or impassioned speech; but you can’t read or write. This is either a temporary Flaw (1pt.) that can be rectified with a patient teacher, or permanent (2pt.) due to a disability inhibiting your understanding. This Flaw is enough to get you ostracized by others of your bloodline if you do not conceal it.
- Refined Palate (1-3pt. Flaw)
Many Kiasyd self-impose feeding restrictions: refusing to feed from the poor and diseased, or even those still wearing skin, or over a certain age. This manifests akin to the Ventrue Clan weakness (V20, p. 73), due to conditioning making any blood outside of the Kiasyd’s preference unpalatable. The severity of the Flaw depends on how narrow the restriction is.
- Privacy Obsession (3 point Flaw)
You carry the academic penchant for privacy to an illogical extreme. Most Kiasyd say, “for better or for worse, research comes first,” but, in your case, it’s definitely for the worse. Even when you aren’t researching, you demand time to think alone. You must make a Willpower roll (difficulty 6) before allowing other to enter your haven, temporary home, or current shelter. When disturbed by an unwanted guest in your permanent haven (rather than a temporary shelter), you must make a Self-Control or Instincts check (difficulty 6) to avoid a frenzy.
- Recluse (4 point Flaw)
You are afraid to leave the safety of your haven or temporary accommodations. Nightly activities that require leaving trigger a Willpower check (difficulty 6). You are so used to being alone that, at the Storyteller’s discretion, you suffer +1 to the difficulty of your skill checks that requires a social attribute. This penalty is often limited to your first interaction once leaving your haven and goes away once you spend enough time amongst “people.”
- Fleeting Humanity (4 Point Flaw)
You are losing touch with your human emotions and values. This emotional detachment affects your ability to empathize or relate to others. You suffer a -2 penalty to all rolls involving emotional connection, persuasion, or empathy. This flaw may also cause difficulties in forming meaningful relationships with both mortals and Kindred.
- Echoes of the Bell (4 point Flaw)
The Kiasyd’s connection the Wyld through her knowledge of Mytherceria has affected her as if she were True Fae. The sound of the faithful can be extremely painful to the Kiasyd. The sound of church bells, or other religious music, such as a Jewish chant or Muslim adhan, forces the Kiasyd to roll for Rötschreck (difficulty 6). Only players with at least one dot in Mytherceria can take this Flaw.
- Sidhe's Curse (4 point Flaw)
Kiasyd with this flaw are closer to their fae natures than their fellows, but instead of gaining power, they gain a susceptibility to Banality (see Changeling: the Dreaming). You have a Banality rating like any other changeling and can gain Banality in just the same way (killing fae, destroying chimera of faerie treasures, spending too much time with other old vampires) and if you ever reach 10 permanent Banality, your faeries soul dies and you lose all ability are Mytherceria. Then things really get bad when all your pent-up "karmic balance" from ages of fate manipulation comes back to haunt you, with a vengeance.
- Geasa (1-5 point Flaw)
You begin the game with a geasa of some sort (and not the 6th-7th level Mytherceria powers). Either a Ban or a long-term quest, it may be a family debt or a duty imposed upon you (fairly or not). The difficulty or imposition of the geasa depends upon the level of the flaw. Something minor (a ban against harming animals, a requirement to give to charity) would be worth only one point. More difficult geasa (a ban against sleeping in the same place twice, a quest requiring you to help everyone who asks for aid) are worth more points and affect your entire life.
- Elder Insanity (5 point Flaw)
Your age weighs heavily on you mind, body, and spirit. You long for torpor. The days are you spend awake are anhedonistic. Your lack of pleasure and satisfaction drives you to indulge yourself in increasingly dangerous and radical activities. When you aren’t concocting a selfish new plan to entertain yourself, you sleep deeply in torpor. So few of these endeavors provide your with relief, so you become increasingly frustrated with the material world, and the times spent in torpor become longer and longer. Kindred afflicted in this way will sleep for years, decades, even centuries. And when they wake, they are just as bored and aggravated with their unlife as when they went to sleep. It is thought that the Kiasyd have a remedy, but they are also affected by it…