Difference between revisions of "True Faith"

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(Created page with "Supernatural Merits & Flaws 7 point Merit You have a deep-seated faith in and love for God, or whatever name you choose to call the Almighty. You begin the game with one p...")
 
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Latest revision as of 19:10, 3 January 2014

Supernatural Merits & Flaws

7 point Merit

You have a deep-seated faith in and love for God, or whatever name you choose to call the Almighty. You begin the game with one point of True Faith (see p. 272); this Trait adds one die per point to all Willpower and Virtue rolls. You must have a Humanity of 9 or higher to choose this Merit, and if you lose even a single point, all your Faith points are lost and may be regained only when the lost Humanity is recovered. Individuals with True Faiths are capable of performing magical acts akin to miracles, but the exact nature of those acts is up to the Storyteller.