Difference between revisions of "Talons of the Beast"
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Latest revision as of 19:10, 3 January 2014
- Protean 2
A Cainite with Talons of the Beast can extrude wicked claws a few inches long from each fingertip. Despite the power's name, the claws are far more dangerous than those of a mere wolf or bear. They can tear through chain armor and still dig deep into flesh. Wounds inflicted upon mortals by the Talons of the Beast never quite heal; Cainites find that vitae alone is insufficient to heal them. Some vampires exhibit other minor changes when activating this power. Eyes might turn a chalky white, blood might seep from the palms, or the character might be unable to keep his fangs retracted.
System: Activating the Discipline is a free action, but it takes a full turn to take effect, and the player must spend one blood point. Wounds inflicted by the Talons of the Beast do Strength +1 dice of aggravated damage.
3rd edition rules allow the user of such talons to tear through hard materials given enough time: They possess the supernatural resilience of the vampire who wields them, and can even eventually tear through stone and steel.