Difference between revisions of "Ekkehard"
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'''Circa:''' Dark Ages <br> | '''Circa:''' Dark Ages <br> | ||
'''Last Modified:''' <br> | '''Last Modified:''' <br> | ||
− | ''' | + | '''Player:''' Morgen<br> |
− | ''' | + | '''Chronicle:''' [[Past Imperfect]]<br> |
− | ''' | + | '''Breed:''' Homid<br> |
+ | '''Auspice:''' <br> | ||
'''Tribe:''' [[Get of Fenris]]<br> | '''Tribe:''' [[Get of Fenris]]<br> | ||
− | ''' | + | '''Totem:''' <br> |
− | ''' | + | '''Pack Name:''' <br> |
− | ''' | + | '''Pack Totem:''' <br> |
− | ''' | + | '''Concept:''' Mercenary<br> |
− | |||
− | |||
'''Nature:''' [[]]<br> | '''Nature:''' [[]]<br> | ||
'''Demeanor:''' [[]]<br> | '''Demeanor:''' [[]]<br> | ||
− | '''Apparent Age:''' <br> | + | '''Apparent Age:''' Middle 40s<br> |
− | '''Physical:''' Strength | + | '''Physical:''' Strength 4, Dexterity 4, Stamina 5<br> |
− | '''Social:''' Charisma | + | '''Social:''' Charisma 4, Manipulation 3, Appearance 3<br> |
− | '''Mental:''' Perception | + | '''Mental:''' Perception 4, Intelligence 3, Wits 4<br> |
− | '''Talents:''' [[Alertness]], [[Athletics]], [[Awareness]], [[Brawl]], [[Empathy]], [[Expression]], [[Intimidation]], [[Leadership]], [[Legerdemain]], [[Subterfuge]] <br> | + | '''Talents:''' [[Alertness]] 4, [[Athletics]] 4, [[Awareness]] 2, [[Brawl]] 4, [[Empathy]] 2, [[Expression]] 2, [[Intimidation]] 4, [[Leadership]] 3, [[Legerdemain]] 2, [[Primal-Urge]] 1, [[Subterfuge]] 2<br> |
− | '''Skills:''' [[Animal Ken]], [[Archery]], [[Commerce]], [[Crafts]], [[Etiquette]], [[Melee]], [[Performance]], [[Ride]], [[Stealth]], [[Survival]] <br> | + | '''Skills:''' [[Animal Ken]] 3, [[Archery]] 4, [[Commerce]] 3, [[Crafts]] 2, [[Etiquette]] 2, [[Melee]] 5, [[Performance]] 2, [[Ride]] 4, [[Stealth]] 3, [[Survival]] 3<br> |
− | '''Knowledges:''' [[Academics]], [[Enigmas]], [[Hearth Wisdom]], [[Investigation]], [[Law]], [[Medicine]], [[Occult]], [[Politics]], [[ | + | '''Knowledges:''' [[Academics]] 1, [[Enigmas]] 3, [[Hearth Wisdom]] 2, [[Investigation]] 2, [[Law]] 2, [[Medicine]] 2, [[Occult]] 1, [[Politics]] 2, [[Rituals]] 1, [[Seneschal]], [[Theology]] 1<br> |
− | + | '''Gifts:''' <br> | |
− | |||
− | ''' | ||
− | |||
− | |||
'''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br> | '''Backgrounds:''' Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (''Sabbat Only'') <br> | ||
− | ''' | + | '''Blessings:''' <br> |
− | ''' | + | '''Curses:''' <br> |
− | ''' | + | '''Rage:''' <br> |
− | ''' | + | '''Gnosis:''' <br> |
− | |||
'''Willpower:''' <br> | '''Willpower:''' <br> | ||
+ | '''Experience:''' <br> | ||
'''Destiny:''' <br> | '''Destiny:''' <br> | ||
'''Notes:''' <br> | '''Notes:''' <br> |
Revision as of 10:09, 20 April 2019
Contents
Sobriquet
Ekkehard of Wirtemberg
Appearance
Age: Late 40s
Gender: Masculine
Nationality: German
Behavior
Language: German, Latin, Frankish, Anglo-Saxon
History
Birth date: March 15, 1049 (12:07 PM)
Location: Wirtemberg, Germany
Recent Events
Statistics
Circa: Dark Ages
Last Modified:
Player: Morgen
Chronicle: Past Imperfect
Breed: Homid
Auspice:
Tribe: Get of Fenris
Totem:
Pack Name:
Pack Totem:
Concept: Mercenary
Nature: [[]]
Demeanor: [[]]
Apparent Age: Middle 40s
Physical: Strength 4, Dexterity 4, Stamina 5
Social: Charisma 4, Manipulation 3, Appearance 3
Mental: Perception 4, Intelligence 3, Wits 4
Talents: Alertness 4, Athletics 4, Awareness 2, Brawl 4, Empathy 2, Expression 2, Intimidation 4, Leadership 3, Legerdemain 2, Primal-Urge 1, Subterfuge 2
Skills: Animal Ken 3, Archery 4, Commerce 3, Crafts 2, Etiquette 2, Melee 5, Performance 2, Ride 4, Stealth 3, Survival 3
Knowledges: Academics 1, Enigmas 3, Hearth Wisdom 2, Investigation 2, Law 2, Medicine 2, Occult 1, Politics 2, Rituals 1, Seneschal, Theology 1
Gifts:
Backgrounds: Allies, Alternate Identity, Contacts, Domain, Fame, Generation, Herd, Influence, Mentor, Resources, Retainers, Sect Membership, Status, Rituals (Sabbat Only)
Blessings:
Curses:
Rage:
Gnosis:
Willpower:
Experience:
Destiny:
Notes:
Weapons
Health Levels
- { } Bruised. No penalties are issued.
- { } Hurt. A -1 penalty to dice pools and no movement penalties.
- { } Injured. A -1 penalty to dice pools and movement is slightly impared.
- { } Wounded. A -2 penalty to dice pools and movement is limited to walking and jogging.
- { } Mauled. A -2 penalty to dice pools and movement is significantly impared.
- { } Crippled. A -5 penalty to dice pools and movement is nearly impossible.
- { } Incapacitated. A character may take no actions or move due to unconsciousness.