Difference between revisions of "Games of Chance"
(Created page with ";Rotes by Craft / Tradition '''Description:''' '''System:''' '''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, original...") |
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;[[Rotes by Craft / Tradition]] | ;[[Rotes by Craft / Tradition]] | ||
− | '''Description:''' | + | '''Description:''' The Mage gains an advantage in any game where chance has a factor. The player might be allowed to draw two hands andtake the better one in poker, pick two horses instead of one in a race, and so on. The effects aren’t perfect, but they’re a good way to make money.Unfortunately, it’s fairly trivial for other Mages to detect this Rote in effect. |
'''System:''' | '''System:''' | ||
'''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. <u>None Commercial</u>. | '''Source:''' SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. <u>None Commercial</u>. |
Latest revision as of 10:39, 22 June 2017
Description: The Mage gains an advantage in any game where chance has a factor. The player might be allowed to draw two hands andtake the better one in poker, pick two horses instead of one in a race, and so on. The effects aren’t perfect, but they’re a good way to make money.Unfortunately, it’s fairly trivial for other Mages to detect this Rote in effect.
System:
Source: SCRIBD (Apprentice Rotes for Mage: The Ascension), Uploaded by Beth on Jun 19, 2008, originally part of "The Grimoire of the Cabal of Pure Thought", a resource for my Mage: The Ascension game. None Commercial.