Difference between revisions of "Dice pools for quick reference"

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m (Melee (Backup sword))
m
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'''To Hit'''
 
'''To Hit'''
  
5 Dexterity + 7 Melee + 2 Focus + 4 Enchant + 1 Talisman = 19 + up to 3 for dex
+
5 Dexterity + 6 Melee + 2 Focus + 4 Enchant + 1 Talisman = 18 + up to 4 for dex
  
'''To Damage(Strength + 2 weapon)'''
+
'''To Damage(Strength + 3 weapon)'''
  
4 Strength + 2 weapon + 4 enchant = 10 dice + 3 levels [[Potence]] + extra for hit + up to 4 for Strength
+
5 Strength + 3 weapon + 4 enchant = 12 dice + 5 levels [[Potence]] + extra for hit + up to 4 for Strength
  
 
3 for Ward vs Kindred (soaked separately)
 
3 for Ward vs Kindred (soaked separately)
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'''To Hit'''
 
'''To Hit'''
  
5 Dexterity + 4 Throwing (Difficulty 5) + 2 focus = 11 + up to 3 for dex
+
5 Dexterity + 4 Throwing (Difficulty 5) + 2 focus = 11 + up to 4 for dex
  
 
'''To Damage'''
 
'''To Damage'''
  
4 Strength + 1 weapon + 4 enchant = 9 dice + 3 [[Potence]] + up to 4 for strength
+
5 Strength + 1 weapon + 4 enchant = 10 dice + 5 [[Potence]] + up to 4 for strength
  
  
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== Dodge ==
 
== Dodge ==
  
 
+
5 Dexterity + 4 Dodge = 9 dice
  
 
== Parry(Parrying Dagger) ==
 
== Parry(Parrying Dagger) ==
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(Difficulty 5)
 
(Difficulty 5)
  
5 Dexterity + 7 Melee + 2 Focus + 4 enchant = 18 + 3 for extra Dex
+
5 Dexterity + 6 Melee + 2 Focus + 4 enchant = 17 + 4 for extra Dex

Revision as of 17:37, 27 August 2017

back to Brian O'Reilly


Melee (Red Sword of the Prince)

To Hit

5 Dexterity + 6 Melee + 2 Focus + 4 Enchant + 1 Talisman = 18 + up to 4 for dex

To Damage(Strength + 3 weapon)

5 Strength + 3 weapon + 4 enchant = 12 dice + 5 levels Potence + extra for hit + up to 4 for Strength

3 for Ward vs Kindred (soaked separately)

Melee (Backup sword)

To Hit

5 Dexterity + 7 Melee + 2 Focus + 4 Enchant = 18 + up to 3 for dex

To Damage(Strength + 2 weapon)

4 Strength + 2 weapon + 3 enchant = 9 dice + 3 levels Potence + extra for hit + up to 4 for Strength

3 for Ward vs Kindred (soaked separately)

Throwing(Enchanted Daggers)

To Hit

5 Dexterity + 4 Throwing (Difficulty 5) + 2 focus = 11 + up to 4 for dex

To Damage

5 Strength + 1 weapon + 4 enchant = 10 dice + 5 Potence + up to 4 for strength


Dodge

5 Dexterity + 4 Dodge = 9 dice

Parry(Parrying Dagger)

(Difficulty 5)

5 Dexterity + 6 Melee + 2 Focus + 4 enchant = 17 + 4 for extra Dex