Difference between revisions of "Dice pools for quick reference"

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m (Melee (Backup sword))
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5 Dexterity + 7 Melee + 2 Focus + 4 Enchant = 18  + up to 3 for dex
 
5 Dexterity + 7 Melee + 2 Focus + 4 Enchant = 18  + up to 3 for dex
 
  
 
'''To Damage(Strength + 2 weapon)'''
 
'''To Damage(Strength + 2 weapon)'''

Revision as of 15:28, 25 October 2016

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Melee (Red Sword of the Prince)

To Hit

5 Dexterity + 7 Melee + 2 Focus + 4 Enchant + 1 Talisman = 19 + up to 3 for dex

To Damage(Strength + 2 weapon)

4 Strength + 2 weapon + 4 enchant = 10 dice + 3 levels Potence + extra for hit + up to 4 for Strength

3 for Ward vs Kindred (soaked separately)

Melee (Backup sword)

To Hit

5 Dexterity + 7 Melee + 2 Focus + 4 Enchant = 18 + up to 3 for dex

To Damage(Strength + 2 weapon)

4 Strength + 2 weapon + 3 enchant = 9 dice + 3 levels Potence + extra for hit + up to 4 for Strength

3 for Ward vs Kindred (soaked separately)

Throwing(Enchanted Daggers)

To Hit

5 Dexterity + 4 Throwing (Difficulty 5) + 2 focus = 11 + up to 3 for dex

To Damage

4 Strength + 1 weapon + 4 enchant = 9 dice + 3 Potence + up to 4 for strength


Dodge

Parry(Parrying Dagger)

(Difficulty 5)

5 Dexterity + 7 Melee + 2 Focus + 4 enchant = 18 + 3 for extra Dex