Difference between revisions of "Inurement"

From The World Is A Vampire
Jump to: navigation, search
(Created page with "Level IX Rituals ''Note: This power was originally published as the level 9 power of the 2nd edition discipline of Necromancy.'' Using Inurement is a last-ditch effort on ...")
 
m (1 revision)
 
(No difference)

Latest revision as of 19:08, 3 January 2014

Level IX Rituals

Note: This power was originally published as the level 9 power of the 2nd edition discipline of Necromancy.

Using Inurement is a last-ditch effort on the part of the Necromancer in her blackest hour. By giving up her soul the moment before Final Death claims her, the vampire may voluntarily become a wraith.
The simple fact that this power exists is a source of concern for many Giovanni, who are not convinced that the diablerized soul of Cappadocius was fully consumed by Augustus.
System: The vampire must carefully prepare some object of great sentimental value to herself. this will become the Fetter which prevents her from discorporating once she enters the Underworld. Over the course of preparation, 20 points of Willpower must be "invested" in this object - the Kindred contemplates the meaning of the object and the value to her soul.
Thereafter, the vampire may spend a point of willpower and slough off the mortal coil, becoming a wraith as her body crumbles to dust.

Notes: It does not seem to me that this ritual should be level 9. Level 6 or maybe 7 should be enough to ensure wraithdom in oneself or another. -Jamie