Difference between revisions of "Angelo's Statistics"
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;[[Angelo]] | ;[[Angelo]] | ||
− | '''Circa:''' | + | <span style="color:#000000;">'''Circa:''' 2031 C.E. <br> |
− | + | <span style="color:#000000;">'''Plots:'''<br> | |
− | ''' | + | <span style="color:#000000;">'''Secrets:'''<br> |
− | + | <span style="color:#000000;">'''Haven:'''<br> | |
− | ''' | + | <span style="color:#000000;">'''Bloodline:''' [[Blood Brothers]]<br> |
− | + | <span style="color:#000000;">'''Generation:''' 7th {originally 8th -- raised via Thaumaturgic Experimentation}<br> | |
− | '''Haven:'''<br> | + | <span style="color:#000000;">'''Born:''' 1947<br> |
− | ''' | + | <span style="color:#000000;">'''Embrace:''' 1966<br> |
− | '''Generation:'''<br> | + | <span style="color:#000000;">'''Sire:''' [[Brandon]]<br> |
− | '''Born:'''<br> | + | <span style="color:#000000;">'''Nature:''' [[Loner]]<br> |
− | '''Embrace:'''<br> | + | <span style="color:#000000;">'''Demeanor:''' [[Survivor]]<br> |
− | '''Sire:'''<br> | + | <span style="color:#000000;">'''Apparent Age:''' Late teens.<br> |
− | '''Nature:'''<br> | + | <span style="color:#000000;">'''Physical:''' Strength 5, Dexterity 5, Stamina 6<br> |
− | '''Demeanor:'''<br> | + | <span style="color:#000000;">'''Social:''' Charisma 6, Manipulation 5, Appearance 5<br> |
− | '''Apparent Age:'''<br> | + | <span style="color:#000000;">'''Mental:''' Perception 5, Intelligence 5, Wits 6<br> |
− | '''Physical:''' Strength | + | <span style="color:#000000;">'''Talents:''' Alertness 4, Athletics 4, Brawl 5, Dodge 6, Empathy 2 (detecting fear), Expression 1 (threats), Intimidation 4, Leadership 4, Streetwise 6, Subterfuge 2<br> |
− | '''Social:''' Charisma | + | <span style="color:#000000;">'''Skills:''' Blind-Fighting 4, Crafts 3 (fixing cars, welding), Carousing 3 (raves, fun-drug-combinations), Drive 3 (eluding, street-racing), Etiquette 2 (street), Fast Draw 6 (heavy machine guns, flame-throwers, sheathed swords), Firearms 6 (heavy machine, guns, auto-shotgun, mini-gun), Fire Walking 5(), Interrogation 3 (car batteries, salt water), Lip Reading 3, Melee 6 (ad-hock weapons, fire axe, dagger), Security 1 (hot-wiring cars), Stealth 3, Survival 5 (urban environments, sewers, war-zones)<br> |
− | '''Mental:''' Perception | + | <span style="color:#000000;">'''Knowledges:''' Area Knowledge 6 (Los Angeles, Madrid, Houston), Computers 1, Investigation 1 (physical searches), Linguistics 3 (English, Spanish, Vietnamese, Russian), Military Science 5 (gang tactics, skirmishes, storming buildings), Occult 3 (clan disciplines, clan weaknesses), Politics 1 (pack hierarchy)<br> |
− | '''Talents:''' Alertness, Athletics, Brawl, Dodge, Empathy, Expression, Intimidation, Leadership, Streetwise, Subterfuge<br> | + | <span style="color:#000000;">'''Disciplines:''' Celerity 5, Dominate 3, Fortitude 6, Obfuscate 4, Potence 6, Protean 4, Sanguinas 6, Vicissitude 4<br> |
− | '''Skills:''' | + | <span style="color:#000000;">'''Discipline Techniques:''' Probably one or two.<br> |
− | '''Knowledges:''' | + | <span style="color:#000000;">'''Advanced Disciplines:''' Fortitude 6, Potence 6, Sanguinas 6<br> |
− | '''Disciplines:'''<br> | + | <span style="color:#000000;">'''Sorcerous Paths:''' Angelo simply doesn't have the temperament, but even if he did, neither the Tremere ''antitribu'' nor the Tzimisce would allow such a dangerous thing to happen.<br> |
− | '''Discipline Techniques:'''<br> | + | <span style="color:#000000;">'''Rituals:''' Angelo simply doesn't have the temperament, but even if he did, neither the Tremere ''antitribu'' nor the Tzimisce would allow such a dangerous thing to happen.<br> |
− | '''Advanced Disciplines:''' <br> | + | <span style="color:#000000;">'''Backgrounds:''' Allies 5 (DFW gangs), Contacts 3 (weapons dealers), Generation 6, Influence 3 (DFW mean streets), Mentor 5 (Archbishop Moncada of Madrid), Resources 3, Retainers 6 (new recruits), Sabbat Status 1<br> |
− | '''Sorcerous Paths:'''<br> | + | <span style="color:#000000;">'''Flaws / Merits:''' Probably.<br> |
− | '''Rituals:'''<br> | + | <span style="color:#000000;">'''Virtues:''' Conviction 3, Instinct 4, Courage 5<br> |
− | '''Backgrounds:''' Allies, Contacts | + | <span style="color:#000000;">'''Morality:''' Road of Blood (Path of Caine) 5<br> |
− | '''Flaws / Merits:'''<br> | + | <span style="color:#000000;">'''Willpower:''' 9<br> |
− | '''Virtues:''' | + | <span style="color:#000000;">'''Destiny:'''<br> |
− | '''Morality:'''<br> | ||
− | '''Willpower:'''<br> | ||
− | '''Destiny:'''<br> |
Revision as of 14:42, 9 April 2014
Circa: 2031 C.E.
Plots:
Secrets:
Haven:
Bloodline: Blood Brothers
Generation: 7th {originally 8th -- raised via Thaumaturgic Experimentation}
Born: 1947
Embrace: 1966
Sire: Brandon
Nature: Loner
Demeanor: Survivor
Apparent Age: Late teens.
Physical: Strength 5, Dexterity 5, Stamina 6
Social: Charisma 6, Manipulation 5, Appearance 5
Mental: Perception 5, Intelligence 5, Wits 6
Talents: Alertness 4, Athletics 4, Brawl 5, Dodge 6, Empathy 2 (detecting fear), Expression 1 (threats), Intimidation 4, Leadership 4, Streetwise 6, Subterfuge 2
Skills: Blind-Fighting 4, Crafts 3 (fixing cars, welding), Carousing 3 (raves, fun-drug-combinations), Drive 3 (eluding, street-racing), Etiquette 2 (street), Fast Draw 6 (heavy machine guns, flame-throwers, sheathed swords), Firearms 6 (heavy machine, guns, auto-shotgun, mini-gun), Fire Walking 5(), Interrogation 3 (car batteries, salt water), Lip Reading 3, Melee 6 (ad-hock weapons, fire axe, dagger), Security 1 (hot-wiring cars), Stealth 3, Survival 5 (urban environments, sewers, war-zones)
Knowledges: Area Knowledge 6 (Los Angeles, Madrid, Houston), Computers 1, Investigation 1 (physical searches), Linguistics 3 (English, Spanish, Vietnamese, Russian), Military Science 5 (gang tactics, skirmishes, storming buildings), Occult 3 (clan disciplines, clan weaknesses), Politics 1 (pack hierarchy)
Disciplines: Celerity 5, Dominate 3, Fortitude 6, Obfuscate 4, Potence 6, Protean 4, Sanguinas 6, Vicissitude 4
Discipline Techniques: Probably one or two.
Advanced Disciplines: Fortitude 6, Potence 6, Sanguinas 6
Sorcerous Paths: Angelo simply doesn't have the temperament, but even if he did, neither the Tremere antitribu nor the Tzimisce would allow such a dangerous thing to happen.
Rituals: Angelo simply doesn't have the temperament, but even if he did, neither the Tremere antitribu nor the Tzimisce would allow such a dangerous thing to happen.
Backgrounds: Allies 5 (DFW gangs), Contacts 3 (weapons dealers), Generation 6, Influence 3 (DFW mean streets), Mentor 5 (Archbishop Moncada of Madrid), Resources 3, Retainers 6 (new recruits), Sabbat Status 1
Flaws / Merits: Probably.
Virtues: Conviction 3, Instinct 4, Courage 5
Morality: Road of Blood (Path of Caine) 5
Willpower: 9
Destiny: