Difference between revisions of "Flower of Death"
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Latest revision as of 19:07, 3 January 2014
- Celerity 7
Description: In combat, as in all things, speed kills. A proper application of Celerity in combat can turn even the meekest Cainite into a walking abattoir. How much more deadly, then, is a vampire with the ability to utilize his preternatural speed to the utmost in combat? The answer to that question is "Rather a lot." Flower of Death allows a vampire to take his Celerity and apply it in full to each hand-to-hand or melee attack he makes.
System: Flower of Death costs four blood points, but the spectacular effect is well worth it. Once the power is in effect, a number of dice equal to the vampire's normal Celerity rating gets added to every dice pool for attack the character makes until the end of the scene. The effect is limited to hand-to-hand or melee weapon attacks - firearms, bows and whatnot are excluded - and does not grant the attacker additional dice for damage rolls.
Note: Flower of Death is not cumulative - it is impossible to "layer" uses of the power over one another to create astronomical dice pools.