Difference between revisions of "Quiet"
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− | Quiet is a magical delusion that distorts afflicted mages' views of reality. Each is associated with one particular type of Resonance, and indicates a mage has too closely associated with one particular branch of the Metaphysic Trinity. The three types of Quiet are: | + | Quiet is a typically temporary magical delusion that distorts afflicted mages' views of reality. Quiet is brought on by paradox. Each is associated with one particular type of Resonance, and indicates a mage has too closely associated with one particular branch of the Metaphysic Trinity. The three types of Quiet are: |
* Madness, a Dynamic Quiet. | * Madness, a Dynamic Quiet. | ||
* Clarity, a Static Quiet. | * Clarity, a Static Quiet. | ||
− | * Jhor, an Entropic Quiet. | + | * [[Jhor]], an Entropic Quiet. |
While Quiet is normally temporary, some mages can be in a permanent state of quiet. These mages are called Marauders. All Marauders are in a permanent state of Madness, but some have other forms of Quiet as well. | While Quiet is normally temporary, some mages can be in a permanent state of quiet. These mages are called Marauders. All Marauders are in a permanent state of Madness, but some have other forms of Quiet as well. |
Latest revision as of 15:00, 12 August 2015
Quiet is a typically temporary magical delusion that distorts afflicted mages' views of reality. Quiet is brought on by paradox. Each is associated with one particular type of Resonance, and indicates a mage has too closely associated with one particular branch of the Metaphysic Trinity. The three types of Quiet are:
- Madness, a Dynamic Quiet.
- Clarity, a Static Quiet.
- Jhor, an Entropic Quiet.
While Quiet is normally temporary, some mages can be in a permanent state of quiet. These mages are called Marauders. All Marauders are in a permanent state of Madness, but some have other forms of Quiet as well.