Difference between revisions of "Sidney Heath's Stats"

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(Created page with ";Sidney Heath Last Modified late 2029. Ventrue 11, embraced in 1977. Apparent Age: late 40's.<br> Nature: Architect. Demeanor: Bravo. ;Attributes Strength: 4. De...")
 
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;Abilities
 
;Abilities
<u>Talents</u>:  Expression 2, Alertness 3 (ambushes), Athletics 2, Brawl 4 (punching), Dodge 3 (finding cover), Empathy 2, Intimidation 4 (physical violence, Dread Gaze), Leadership 3 (gangsters), Streetwise 4 (mafia), Subterfuge 3.<br>
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<u>Talents</u>:  Expression 2, Alertness 3 (ambushes), Athletics 2, Brawl 4 (punching), Dodge 4 (finding cover), Empathy 2, Intimidation 4 (physical violence, Dread Gaze), Leadership 3 (gangsters), Streetwise 4 (mafia), Subterfuge 3.<br>
<u>Skills</u>:  Animal Ken 2, Drive 3, Etiquette 2 (Underworld), Firearms 4 (shotguns), Melee 3 (sap, knife), Performance 3 (threatening rants), Crafts 2, Security 2 (Casing), Stealth 3 (moving quietly), Survival 2, Subterfuge 3.<br>
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<u>Skills</u>:  Animal Ken 2, Drive 3, Etiquette 2 (Underworld), Firearms 4 (shotguns), Melee 3 (sap, knife), Performance 3 (threatening rants), Crafts 2, Security 3 (Casing), Stealth 3 (moving quietly), Survival 2, Subterfuge 3.<br>
 
<u>Knowledges</u>:  Academics 1, Computer 2, Finance 3 (laundering), Investigation 3, Law 2 (criminal), Linguistics 2, Medicine 2 (torture), Occult 3, Politics 3, Science 2 (incendiaries), Demolitions 1, Ventrue Lore 3, Leeds Lore 4, Leeds Secrets 3, Gangrel Lore 1, Brujah Lore 1, Setite Lore 1.<br>
 
<u>Knowledges</u>:  Academics 1, Computer 2, Finance 3 (laundering), Investigation 3, Law 2 (criminal), Linguistics 2, Medicine 2 (torture), Occult 3, Politics 3, Science 2 (incendiaries), Demolitions 1, Ventrue Lore 3, Leeds Lore 4, Leeds Secrets 3, Gangrel Lore 1, Brujah Lore 1, Setite Lore 1.<br>
  

Revision as of 08:46, 2 March 2014

Sidney Heath

Last Modified late 2029.

Ventrue 11, embraced in 1977. Apparent Age: late 40's.
Nature: Architect. Demeanor: Bravo.

Attributes

Strength: 4. Dexterity: 3. Stamina: 3.
Charisma: 2. Manipulation: 4. Appearance: 2.
Perception: 4 Intelligence: 2. Wits: 3.

Abilities

Talents: Expression 2, Alertness 3 (ambushes), Athletics 2, Brawl 4 (punching), Dodge 4 (finding cover), Empathy 2, Intimidation 4 (physical violence, Dread Gaze), Leadership 3 (gangsters), Streetwise 4 (mafia), Subterfuge 3.
Skills: Animal Ken 2, Drive 3, Etiquette 2 (Underworld), Firearms 4 (shotguns), Melee 3 (sap, knife), Performance 3 (threatening rants), Crafts 2, Security 3 (Casing), Stealth 3 (moving quietly), Survival 2, Subterfuge 3.
Knowledges: Academics 1, Computer 2, Finance 3 (laundering), Investigation 3, Law 2 (criminal), Linguistics 2, Medicine 2 (torture), Occult 3, Politics 3, Science 2 (incendiaries), Demolitions 1, Ventrue Lore 3, Leeds Lore 4, Leeds Secrets 3, Gangrel Lore 1, Brujah Lore 1, Setite Lore 1.

Disciplines: Fortitude 5, Dominate 4, Presence 4, Potence 2, Celerity 2, Protean 2.
Discipline Techniques: Stunning Awe

Backgrounds: Allies 5 (Gang Lords), Contacts 5 (Gangsters and Police), Domain 5 (population 3, security 2), Generation 2, Herd 3 (hookers), Influence: (Leeds Underworld: 3, Leeds Police 2, Scotland Yard 1), Military Force 3 (gangsters), Resources 4, Retainers 5 (Mob accountant, "Girl Friday," and gangster bodyguards).

Virtues: Humanity 3, Self Control 3, Conscience 2, Courage 3. Willpower 7.

Flaws: Enemy (3).