Difference between revisions of "Recluse"
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+ | You are afraid to leave the safety of your haven or temporary accommodations. Nightly activities that require leaving trigger a Willpower check (difficulty 6). You are so used to being alone that, at the Storyteller’s discretion, you suffer +1 to the difficulty of your skill checks that requires a social attribute. This penalty is often limited to your first interaction once leaving your haven and goes away once you spend enough time amongst “people.” |
Latest revision as of 14:37, 20 January 2025
You are afraid to leave the safety of your haven or temporary accommodations. Nightly activities that require leaving trigger a Willpower check (difficulty 6). You are so used to being alone that, at the Storyteller’s discretion, you suffer +1 to the difficulty of your skill checks that requires a social attribute. This penalty is often limited to your first interaction once leaving your haven and goes away once you spend enough time amongst “people.”