Difference between revisions of "SHADOW CRAFTING"

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|'''Item'''||left|'''Successes Required'''
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|'''Item'''||'''Successes Required'''
 
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|5 arrows|| 1
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(The cost for items of comparable size should<br>
 +
roughly conform to this table, guided by the Storyteller’s<br>
 +
common sense.)<br>
  
 +
Anyone who can use a mundane version of the item<br>
 +
can use the shadow version just as well, though finding<br>
 +
a loose one in the dark might be a problem for someone<br>
 +
without DARKSIGHT (Darkness •). The Avatar can activate<br>
 +
this Power only once per scene, and if he’s creating more<br>
 +
than one item at a time, he has to keep pulling<br>
 +
them out of the shadow and either stacking them<br>
 +
up or passing them out. If he stops for more than<br>
 +
a minute, the effect ends, regardless of how many<br>
 +
successes’ worth of items he can still produce.<br>
 
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Latest revision as of 19:41, 9 June 2021

DARKNESS

●●●●● -- SHADOW CRAFTING

Dice Pool: Dexterity + Crafts

Cost: 1 Willpower or (1 Divinity + 1 Willpower)

Description: This Boon allows for two effects. First, the Avatar
can change the shape of a projected shadow in any
way he sees fit as long as A.) he’s touching it and B.)
he maintains the shadow’s original surface area in the
finished shape. He can move the shadow around in
defiance of ambient light sources, break it into bits and
bend and stretch it any way he wants. Doing so costs
only one Willpower point, and the shape in which he
leaves the shadow remains thus for a number of hours
equal to his Divinity. The complexity of the finished
image determines the number of successes necessary.

The second effect costs one Willpower and one
Divinity. The character reaches into the nearest shadow,
thinks of an item he needs but does not have and pulls out
just such an item made of solid shadow. Items retrieved
thus must be relatively simple and not mechanical. The
most complex item a Avatar could produce would be a
plain longbow with a stout shadow string (using the
traits of a hankyu — see Scion: Hero, p. 203). The most
common items Avatars create with this Power are weapons,
but wrenches, ropes, chairs, doorstops, flutes, shields,
fans and all manner of simple objects are possible. The
objects are just as sturdy and useful as their material
counterparts, and they can withstand even the brightest
direct light. The Avatar may create as many objects as his
player’s successes on the activation roll allow, as follows:

Item Successes Required
5 arrows 1
10 feet of rope 1
flute 1
knife 1
hankyu (bow) 2
sword 2
oar 3
spear 3
bench 4
canoe 6

(The cost for items of comparable size should
roughly conform to this table, guided by the Storyteller’s
common sense.)

Anyone who can use a mundane version of the item
can use the shadow version just as well, though finding
a loose one in the dark might be a problem for someone
without DARKSIGHT (Darkness •). The Avatar can activate
this Power only once per scene, and if he’s creating more
than one item at a time, he has to keep pulling
them out of the shadow and either stacking them
up or passing them out. If he stops for more than
a minute, the effect ends, regardless of how many
successes’ worth of items he can still produce.