Difference between revisions of "ECLIPSE HALO"

From The World Is A Vampire
Jump to: navigation, search
(Created page with ";MOON == <span style="font-size:large">●●●●●</span> -- ''ECLIPSE HALO'' == '''Dice Pool:''' <br> '''Cost:''' <br> '''Description:''' ---- <br> <br> ----")
 
 
Line 1: Line 1:
 
;[[MOON]]
 
;[[MOON]]
 
== <span style="font-size:large">●●●●●</span> -- ''ECLIPSE HALO'' ==
 
== <span style="font-size:large">●●●●●</span> -- ''ECLIPSE HALO'' ==
'''Dice Pool:''' <br>
+
'''Dice Pool:''' Appearance + Performance<br>
'''Cost:''' <br>
+
 
'''Description:'''  
+
'''Cost:''' 1 Divinity<br>
 +
 
 +
'''Description:''' The Avatar spends a Divinity point and causes a thin, glowing corona of fire to appear in the air behind his head. This halo perfectly resembles the halo of sun-fire that is visible around the edges of the moon during a total solar eclipse. The halo remains perpendicular to all witnesses’ lines of sight simultaneously.
 +
 
 +
While the halo remains, anyone who looks directly at the Avatar — even through sunglasses or other polarized filters—is temporarily blinded. Being blinded thus inflicts a -4 penalty to a victim’s dice pools and DVs for a number of successive actions equal to the Avatar’s Divinity. The Avatar can use this Power only once per scene, but the halo remains visible for a number of turns equal to the activation roll’s successes.
 
----
 
----
 
<br>
 
<br>
 
<br>
 
<br>
 
----
 
----

Latest revision as of 15:48, 18 April 2021

MOON

●●●●● -- ECLIPSE HALO

Dice Pool: Appearance + Performance

Cost: 1 Divinity

Description: The Avatar spends a Divinity point and causes a thin, glowing corona of fire to appear in the air behind his head. This halo perfectly resembles the halo of sun-fire that is visible around the edges of the moon during a total solar eclipse. The halo remains perpendicular to all witnesses’ lines of sight simultaneously.

While the halo remains, anyone who looks directly at the Avatar — even through sunglasses or other polarized filters—is temporarily blinded. Being blinded thus inflicts a -4 penalty to a victim’s dice pools and DVs for a number of successive actions equal to the Avatar’s Divinity. The Avatar can use this Power only once per scene, but the halo remains visible for a number of turns equal to the activation roll’s successes.