Difference between revisions of "TIDAL INTERFERENCE"
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== <span style="font-size:large">●●</span> -- ''TIDAL INTERFERENCE'' == | == <span style="font-size:large">●●</span> -- ''TIDAL INTERFERENCE'' == | ||
− | '''Dice Pool:''' <br> | + | '''Dice Pool:''' Strength + Performance<br> |
− | '''Cost:''' <br> | + | |
− | '''Description:''' | + | '''Cost:''' 1 Divinity per point of combat penalty<br> |
+ | |||
+ | '''Description:''' The Avatar exerts a pull on all enemies with whom he’s in close combat. A success on a (Strength + Performance) roll activates this Boon, and the Scion spends a set number of points of Divinity (the maximum that may be spent is the value of the Avatar’s permanent Divinity). This Power then inflicts a penalty on his close-combat opponents equal to the number of Divinity points he spent. This effect lasts for the rest of the combat scene. | ||
---- | ---- | ||
<br> | <br> | ||
<br> | <br> | ||
---- | ---- |
Latest revision as of 15:26, 18 April 2021
●● -- TIDAL INTERFERENCE
Dice Pool: Strength + Performance
Cost: 1 Divinity per point of combat penalty
Description: The Avatar exerts a pull on all enemies with whom he’s in close combat. A success on a (Strength + Performance) roll activates this Boon, and the Scion spends a set number of points of Divinity (the maximum that may be spent is the value of the Avatar’s permanent Divinity). This Power then inflicts a penalty on his close-combat opponents equal to the number of Divinity points he spent. This effect lasts for the rest of the combat scene.