Difference between revisions of "The Oracle's Sight"

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At this level of ability, the minds of subjects open to vampiric perusal.  Simple desires and surface thoughts bubble out of subjects' brains, filling the vampire's mind with a cacophony of voices.  Only Cainites with the greatest self-discipline dare use this power; weaker ones have been overwhelmed by the deluge of thoughts and have lost their minds or been driven to self-destruction.
 
At this level of ability, the minds of subjects open to vampiric perusal.  Simple desires and surface thoughts bubble out of subjects' brains, filling the vampire's mind with a cacophony of voices.  Only Cainites with the greatest self-discipline dare use this power; weaker ones have been overwhelmed by the deluge of thoughts and have lost their minds or been driven to self-destruction.

Latest revision as of 21:11, 8 January 2021

Auspex 8

At this level of ability, the minds of subjects open to vampiric perusal. Simple desires and surface thoughts bubble out of subjects' brains, filling the vampire's mind with a cacophony of voices. Only Cainites with the greatest self-discipline dare use this power; weaker ones have been overwhelmed by the deluge of thoughts and have lost their minds or been driven to self-destruction.

Of all the clans, the Malkavians seem best able to sift through the flood of mental images. Elders of other clans typically shy away from this power, while elder Malkavians embrace the confusion it creates.

System: The vampire is privy to every though of everyone in her immediate vicinity. The effects of this power are automatic - no roll is required. Unfortunately, the vampire cannot control the flood of images, desires and daydreams. If the character wishes to sort through the barrage, the player rolls Wits + Leadership (difficulty 6). For each success, the vampire comprehends one clear thought or image. If the roll fails, she cannot control the flow of mental images and it continues unabated. If the player botches the roll, the vampire gains a temporary Derangement. The effects of the Derangement, as determined by the Storyteller, last until the character leaves the area.